#include <vector>
#include <string>
#include <map>
#include <geometric_shapes/shapes.h>
#include <tf/LinearMath/Transform.h>
Go to the source code of this file.
Classes | |
class | collision_space::EnvironmentObjects |
List of objects contained in the environment (not including robot links) More... | |
struct | collision_space::EnvironmentObjects::NamespaceObjects |
Namespaces | |
namespace | collision_space |
Main namespace. |