distance_func_matrix.h
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00001 /*
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00034 
00037 #ifndef FCL_DISTANCE_FUNC_MATRIX_H
00038 #define FCL_DISTANCE_FUNC_MATRIX_H
00039 
00040 #include "fcl/collision_object.h"
00041 #include "fcl/collision_data.h"
00042 
00043 namespace fcl
00044 {
00045 
00047 template<typename NarrowPhaseSolver>
00048 struct DistanceFunctionMatrix
00049 {
00054   typedef FCL_REAL (*DistanceFunc)(const CollisionGeometry* o1, const Transform3f& tf1, const CollisionGeometry* o2, const Transform3f& tf2, const NarrowPhaseSolver* nsolver,
00055                                    const DistanceRequest& request, DistanceResult& result);
00056   
00058   DistanceFunc distance_matrix[NODE_COUNT][NODE_COUNT];
00059 
00060   DistanceFunctionMatrix();
00061 };
00062 
00063 }
00064 
00065 #endif
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fcl
Author(s): Jia Pan
autogenerated on Tue Jan 15 2013 16:05:30