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voxel_grid_model.h File Reference
#include <vector>
#include <list>
#include <cfloat>
#include <geometry_msgs/Point32.h>
#include <costmap_2d/observation.h>
#include <base_local_planner/world_model.h>
#include <pcl/point_types.h>
#include <pcl/point_cloud.h>
#include <voxel_grid/voxel_grid.h>
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Classes

class  base_local_planner::VoxelGridModel
 A class that implements the WorldModel interface to provide grid based collision checks for the trajectory controller using a 3D voxel grid. More...

Namespaces

namespace  base_local_planner
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bipedRobinBase_local_planner
Author(s): Eitan Marder-Eppstein, Eric Perko
autogenerated on Wed Oct 9 2013 10:07:14