#include <AR/config.h>
#include <AR/param.h>
#include <AR/ar.h>
Go to the source code of this file.
Functions | |
void | argCleanup (void) |
Close the gsub library. | |
void | argConvGLcpara (ARParam *param, double gnear, double gfar, double m[16]) |
transform ARToolKit intrinsic camera parameters matrix format to an openGL matrix format. | |
void | argConvGlpara (double para[3][4], double gl_para[16]) |
transform ARToolKit matrix format to an openGL matrix format. | |
void | argDispHalfImage (ARUint8 *image, int xwin, int ywin) |
display half of the video image. | |
void | argDispImage (ARUint8 *image, int xwin, int ywin) |
display the video image. | |
void | argDraw2dLeft (void) |
switch the rendering view to left eye (in 2D space) | |
void | argDraw2dRight (void) |
switch the rendering view to right eye (in 2D space) | |
void | argDraw3dCamera (int xwin, int ywin) |
switch the rendering view for 3D rendering mode. | |
void | argDraw3dLeft (void) |
switch the rendering view to left eye (in 3D space) | |
void | argDraw3dRight (void) |
switch the rendering view to right eye (in 3D space) | |
void | argDrawMode2D (void) |
switch the rendering context for 2D rendering mode. | |
void | argDrawMode3D (void) |
switch the rendering context for 3D rendering mode. | |
void | argDrawSquare (double vertex[4][2], int xwin, int ywin) |
draw a 2D square. | |
void | argInit (ARParam *cparam, double zoom, int fullFlag, int xwin, int ywin, int hmd_flag) |
Initialise the gsub library. | |
void | argInqSetting (int *hmdMode, int *gMiniXnum2, int *gMiniYnum2, void(**mouseFunc)(int button, int state, int x, int y), void(**keyFunc)(unsigned char key, int x, int y), void(**mainFunc)(void)) |
Get current configuration of gsub library. | |
void | argLineSeg (double x1, double y1, double x2, double y2, int xwin, int ywin) |
Draw a line. | |
void | argLineSegHMD (double x1, double y1, double x2, double y2) |
Draw a line with HMD mode. | |
void | argLoadHMDparam (ARParam *lparam, ARParam *rparam) |
initialize camera for HMD. | |
void | argMainLoop (void(*mouseFunc)(int button, int state, int x, int y), void(*keyFunc)(unsigned char key, int x, int y), void(*mainFunc)(void)) |
start the program main loop with specified callback functions. | |
void | argsConvGLcpara (ARSParam *sparam, double gnear, double gfar, double mL[16], double mR[16]) |
void | argsDispHalfImage (ARUint8 *image, int LorR, int xwin, int ywin) |
void | argsDispImage (ARUint8 *image, int LorR, int xwin, int ywin) |
void | argsDraw3dCamera (int xwin, int ywin, int LorR, int stencil_flag) |
void | argsDrawSquare (double vertex[4][2], int xwin, int ywin, int LorR) |
void | argsInit (ARSParam *scparam, double zoom, int twinFlag, int fullFlag, int xwin, int ywin) |
void | argsLineSeg (double x1, double y1, double x2, double y2, int xwin, int ywin, int LorR) |
void | argSwapBuffers (void) |
swap the rendering buffer. | |
Variables | |
int | argDrawMode |
define the draw configuration mode. | |
int | argTexmapMode |
define the texture map configuration mode. |
void argCleanup | ( | void | ) |
Close the gsub library.
This function clean the rendering context (GLUT and openGL). Call in the exit of your program.
Definition at line 230 of file lib/SRC/Gl/gsub.c.
void argConvGLcpara | ( | ARParam * | param, |
double | gnear, | ||
double | gfar, | ||
double | m[16] | ||
) |
transform ARToolKit intrinsic camera parameters matrix format to an openGL matrix format.
XXXBK: not be sure of this function: this function must just convert 3x4 matrix to classical perspective openGL matrix. But in the code, you used arParamDecompMat that seem decomposed K and R,t, aren't it ? why do this decomposition since we want just intrinsic parameters ? and if not what is arDecomp ?
Returned value is generally use with a Projection Matrix.
param | |
gnear | near clipping plane value |
gfar | far clipping plane value |
m | the resulted openGL matrix |
Definition at line 1661 of file lib/SRC/Gl/gsub.c.
void argConvGlpara | ( | double | para[3][4], |
double | gl_para[16] | ||
) |
transform ARToolKit matrix format to an openGL matrix format.
simple conversion for the openGL matrix (16 values and homogeneous matrix). Returned value is generally use with a Model View Matrix.
para | the ARToolKit matrix |
gl_para | the resulted openGL matrix |
Definition at line 349 of file lib/SRC/Gl/gsub.c.
void argDispHalfImage | ( | ARUint8 * | image, |
int | xwin, | ||
int | ywin | ||
) |
display half of the video image.
Idem of argDispImage except than a quarter of the image is display (first left top quadrant, so size/2 in x and y).
image | image to display |
xwin | XXXBK |
ywin | XXXBK |
Definition at line 1235 of file lib/SRC/Gl/gsub.c.
void argDispImage | ( | ARUint8 * | image, |
int | xwin, | ||
int | ywin | ||
) |
display the video image.
Display in the back-buffer the video image in argument. For doing AR video background, this function must be called before any rendering of 3D object.
image | image to display |
xwin | XXXBK |
ywin | XXXBK |
Definition at line 363 of file lib/SRC/Gl/gsub.c.
void argDraw2dLeft | ( | void | ) |
switch the rendering view to left eye (in 2D space)
Combine with argDrawMode2D for rendering the left view.
Definition at line 290 of file lib/SRC/Gl/gsub.c.
void argDraw2dRight | ( | void | ) |
switch the rendering view to right eye (in 2D space)
Combine with argDrawMode2D for rendering the right view.
Definition at line 297 of file lib/SRC/Gl/gsub.c.
void argDraw3dCamera | ( | int | xwin, |
int | ywin | ||
) |
switch the rendering view for 3D rendering mode.
Update curent internal camera parameters for rendering in 3D space. this function complements argDrawMode3D.
xwin | length of rendering view (less than window length) |
ywin | width of rendering view (less than window width) |
Definition at line 331 of file lib/SRC/Gl/gsub.c.
void argDraw3dLeft | ( | void | ) |
switch the rendering view to left eye (in 3D space)
Update curent internal camera parameters for rendering in 3D space for left eye. this function complements argDrawMode3D.
Definition at line 310 of file lib/SRC/Gl/gsub.c.
void argDraw3dRight | ( | void | ) |
switch the rendering view to right eye (in 3D space)
Update curent internal camera parameters for rendering in 3D space for left eye. this function complements argDrawMode3D.
Definition at line 320 of file lib/SRC/Gl/gsub.c.
void argDrawMode2D | ( | void | ) |
switch the rendering context for 2D rendering mode.
Update curent camera parameters (internal and external) for rendering 2D or 3D objects in the view plane (like text or 2D shape). This function define an orthographic projection in the image plane. It not define opengl state for rendering in image space (like for a bitmap copy).
Definition at line 278 of file lib/SRC/Gl/gsub.c.
void argDrawMode3D | ( | void | ) |
switch the rendering context for 3D rendering mode.
Update curent camera parameters for rendering in 3D space. Generally call to reinializing model view matrix.
Definition at line 304 of file lib/SRC/Gl/gsub.c.
void argDrawSquare | ( | double | vertex[4][2], |
int | xwin, | ||
int | ywin | ||
) |
draw a 2D square.
Draw a square. The position of the square is affected by openGL model view matrix and call to argDrawMode2D argDrawMode3D. Generally call in a 2D mode (so after a argDrawMode2D).
vertex | corner of square. |
xwin | XXXBK |
ywin | XXXBK |
Definition at line 1521 of file lib/SRC/Gl/gsub.c.
Initialise the gsub library.
This function performs required initialisation of the gsub library. It must be called before any other argl*() functions are called.
cparam | the intrinsics parameters of the camera (used to defined openGL perspective matrix) |
zoom | defined a zoom parameter for the final result. |
fullFlag | full screen mode (1 enable, 0 disable). |
xwin | XXXBK. 0 if indifferent. |
ywin | XXXBK. 0 if indifferent. |
hmd_flag | enable stereo display mode (only interleaved configuration) |
Definition at line 120 of file lib/SRC/Gl/gsub.c.
argInqSetting | ( | int * | hmdMode, |
int * | gMiniXnum2, | ||
int * | gMiniYnum2, | ||
void(**)(int button, int state, int x, int y) | mouseFunc, | ||
void(**)(unsigned char key, int x, int y) | keyFunc, | ||
void(**)(void) | mainFunc | ||
) |
Get current configuration of gsub library.
Retrieve current state of gsub library like the current callback functions.
hmdMode | the current hmdMode |
gMiniXnum2 | XXXBK |
gMiniYnum2 | XXXBK |
mouseFunc | the current mouse function callback |
keyFunc | the current key function callback |
mainFunc | the current main function callback |
Definition at line 106 of file lib/SRC/Gl/gsub.c.
void argLineSeg | ( | double | x1, |
double | y1, | ||
double | x2, | ||
double | y2, | ||
int | xwin, | ||
int | ywin | ||
) |
Draw a line.
Draw a segment.T The position of the line is affected by openGL model view matrix and call to argDrawMode2D argDrawMode3D. Generally call in a 2D mode (so after a argDrawMode2D).
x1 | x position of the first point. |
y1 | y position of the first point. |
x2 | x position of the second point. |
y2 | y position of the second point. |
xwin | XXXBK |
ywin | XXXBK |
Definition at line 1533 of file lib/SRC/Gl/gsub.c.
void argLineSegHMD | ( | double | x1, |
double | y1, | ||
double | x2, | ||
double | y2 | ||
) |
Draw a line with HMD mode.
Draw a segment in HMD mode.
x1 | x position of the first point. |
y1 | y position of the first point. |
x2 | x position of the second point. |
y2 | y position of the second point. |
Definition at line 1570 of file lib/SRC/Gl/gsub.c.
void argLoadHMDparam | ( | ARParam * | lparam, |
ARParam * | rparam | ||
) |
initialize camera for HMD.
Load in the display module the intrinsic parameters of the two view, i.e camera (identify to the eyes).
lparam | parameter of left camera |
rparam | parameter of right camera |
Definition at line 1638 of file lib/SRC/Gl/gsub.c.
void argMainLoop | ( | void(*)(int button, int state, int x, int y) | mouseFunc, |
void(*)(unsigned char key, int x, int y) | keyFunc, | ||
void(*)(void) | mainFunc | ||
) |
start the program main loop with specified callback functions.
This function is called in the entry block of a program. User specify the main callback of his program. Users should not put routines calls after this function, generally never accessible.
mouseFunc | the user mouse function can be NULL. |
keyFunc | the user keyboard function can be NULL. |
mainFunc | the user main update function can be NULL. |
Definition at line 242 of file lib/SRC/Gl/gsub.c.
void argsConvGLcpara | ( | ARSParam * | sparam, |
double | gnear, | ||
double | gfar, | ||
double | mL[16], | ||
double | mR[16] | ||
) |
void argsDispHalfImage | ( | ARUint8 * | image, |
int | LorR, | ||
int | xwin, | ||
int | ywin | ||
) |
void argsDispImage | ( | ARUint8 * | image, |
int | LorR, | ||
int | xwin, | ||
int | ywin | ||
) |
void argsDraw3dCamera | ( | int | xwin, |
int | ywin, | ||
int | LorR, | ||
int | stencil_flag | ||
) |
void argsDrawSquare | ( | double | vertex[4][2], |
int | xwin, | ||
int | ywin, | ||
int | LorR | ||
) |
void argsLineSeg | ( | double | x1, |
double | y1, | ||
double | x2, | ||
double | y2, | ||
int | xwin, | ||
int | ywin, | ||
int | LorR | ||
) |
void argSwapBuffers | ( | void | ) |
swap the rendering buffer.
Swap the back-buffer to the front-buffer. the pre-condition is that all the rendering functions have been called.
Definition at line 237 of file lib/SRC/Gl/gsub.c.
int argDrawMode |
define the draw configuration mode.
Define the draw mode for display of the video background. The possible values are :
Definition at line 53 of file lib/SRC/Gl/gsub.c.
int argTexmapMode |
define the texture map configuration mode.
If the draw mode is AR_DRAW_BY_TEXTURE_MAPPING, you can configure the copy mode of the texture mapping. The possible values are :
Definition at line 54 of file lib/SRC/Gl/gsub.c.