$search

pr2_interactive_manipulation::PublishClickViewController Member List

This is the complete list of members for pr2_interactive_manipulation::PublishClickViewController, including all inherited members.
activate(Ogre::Camera *camera, const std::string &reference_frame)rviz::ViewController
camera_rviz::ViewController [protected]
click_pub_pr2_interactive_manipulation::PublishClickViewController [protected]
deactivate()rviz::ViewController
fromString(const std::string &str)pr2_interactive_manipulation::PublishClickViewController [inline, virtual]
getClassName()pr2_interactive_manipulation::PublishClickViewController [inline, virtual]
getName()rviz::ViewController
getTopic()pr2_interactive_manipulation::PublishClickViewController [inline]
global_orientation_rviz::ViewController [protected]
handleMouseEvent(rviz::ViewportMouseEvent &evt)pr2_interactive_manipulation::PublishClickViewController [virtual]
lookAt(const Ogre::Vector3 &point)pr2_interactive_manipulation::PublishClickViewController [inline, virtual]
manager_rviz::ViewController [protected]
name_rviz::ViewController [protected]
onActivate()pr2_interactive_manipulation::PublishClickViewController [inline, protected, virtual]
onDeactivate()pr2_interactive_manipulation::PublishClickViewController [inline, protected, virtual]
onTargetFrameChanged(const Ogre::Vector3 &old_reference_position, const Ogre::Quaternion &old_reference_orientation)pr2_interactive_manipulation::PublishClickViewController [inline, protected, virtual]
onUpdate(float dt, float ros_dt)rviz::ViewController [protected, virtual]
PublishClickViewController(rviz::ROSImageTexture &texture, rviz::VisualizationManager *manager, const std::string &name)pr2_interactive_manipulation::PublishClickViewController
reference_frame_rviz::ViewController [protected]
reference_orientation_rviz::ViewController [protected]
reference_position_rviz::ViewController [protected]
resetTargetSceneNodePosition()rviz::ViewController [protected]
root_nh_pr2_interactive_manipulation::PublishClickViewController [protected]
setTargetFrame(const std::string &reference_frame)rviz::ViewController
setTopic(const std::string &topic)pr2_interactive_manipulation::PublishClickViewController
target_scene_node_rviz::ViewController [protected]
texture_pr2_interactive_manipulation::PublishClickViewController [protected]
topic_pr2_interactive_manipulation::PublishClickViewController [protected]
toString()pr2_interactive_manipulation::PublishClickViewController [inline, virtual]
update(float dt, float ros_dt)rviz::ViewController
updateTargetSceneNode()rviz::ViewController [protected]
ViewController(VisualizationManager *manager, const std::string &name, Ogre::SceneNode *target_scene_node)rviz::ViewController
~PublishClickViewController()pr2_interactive_manipulation::PublishClickViewController [virtual]
~ViewController()rviz::ViewController [virtual]
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Friends Defines


pr2_interactive_manipulation
Author(s): Matei Ciocarlie, Kaijen Hsiao, Adam Leeper
autogenerated on Tue Mar 5 14:54:04 2013