applyTransform(const transf &t) | Triangle | [inline] |
area() const | Triangle | [inline] |
centroid() const | Triangle | [inline] |
normal() const | Triangle | [inline] |
Triangle(const position &nv1, const position &nv2, const position &nv3) | Triangle | [inline] |
Triangle(const Triangle &t) | Triangle | [inline] |
triangleIntersection(const Triangle &t1, const Triangle &t2) | Triangle | [friend] |
v1 | Triangle | |
v2 | Triangle | |
v3 | Triangle |