Adds a couple of convenience function for better stereo viewing. More...
#include <ivmgr.h>
Public Member Functions | |
bool | isStereoOn () |
void | setStereo (bool s) |
StereoViewer (QWidget *parent) | |
Public Attributes | |
float | mFocalPlane |
Protected Member Functions | |
void | computeSeekFinalOrientation () |
Protected Attributes | |
bool | stereoOn |
Adds a couple of convenience function for better stereo viewing.
The native SoQt stereo mode has a couple of annoying problems setting inter-eye distance. This provides an easy way to switch between normal and stereo viewing, asks to use the quad buffer and takes care of the camera stereo adjustment.
For normal (non-stereo) rendering, you can ignore its existance.
Definition at line 99 of file ivmgr.h.
void StereoViewer::computeSeekFinalOrientation | ( | void | ) | [protected, virtual] |
Reimplemented from SoQtViewer.
bool StereoViewer::stereoOn [protected] |