#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"
#include "btCollisionCreateFunc.h"
#include "btCollisionDispatcher.h"
Go to the source code of this file.
Classes | |
class | btEmptyAlgorithm |
struct | btEmptyAlgorithm::CreateFunc |
Defines | |
#define | ATTRIBUTE_ALIGNED(a) |
Variables | |
btEmptyAlgorithm | ATTRIBUTE_ALIGNED |
#define ATTRIBUTE_ALIGNED | ( | a | ) |
Definition at line 22 of file btEmptyCollisionAlgorithm.h.
EmptyAlgorithm is a stub for unsupported collision pairs. The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame.