src
inverse_kinematics_hyq1.cc
Go to the documentation of this file.
1
/******************************************************************************
2
Copyright (c) 2017, Alexander W. Winkler. All rights reserved.
3
4
Redistribution and use in source and binary forms, with or without
5
modification, are permitted provided that the following conditions are met:
6
7
* Redistributions of source code must retain the above copyright notice, this
8
list of conditions and the following disclaimer.
9
10
* Redistributions in binary form must reproduce the above copyright notice,
11
this list of conditions and the following disclaimer in the documentation
12
and/or other materials provided with the distribution.
13
14
* Neither the name of the copyright holder nor the names of its
15
contributors may be used to endorse or promote products derived from
16
this software without specific prior written permission.
17
18
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
19
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
20
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
21
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
22
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
23
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
24
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
25
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
26
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
27
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
******************************************************************************/
29
30
#include <
xpp_hyq/inverse_kinematics_hyq1.h
>
31
32
#include <cmath>
33
#include <iostream>
34
35
namespace
xpp
{
36
37
Joints
38
InverseKinematicsHyq1::GetAllJointAngles
(
const
EndeffectorsPos
& x_B)
const
39
{
40
Eigen::Vector3d offset_base_to_hip(0.0, 0.0, 0.15);
41
Eigen::VectorXd q0 =
leg
.
GetJointAngles
(x_B.at(0) + offset_base_to_hip);
42
43
return
Joints({q0});
44
}
45
46
47
}
/* namespace xpp */
48
49
xpp::HyqlegInverseKinematics::GetJointAngles
Vector3d GetJointAngles(const Vector3d &ee_pos_H, KneeBend bend=Forward) const
Returns the joint angles to reach a Cartesian foot position.
Definition:
hyqleg_inverse_kinematics.cc:69
xpp::InverseKinematicsHyq1::GetAllJointAngles
Joints GetAllJointAngles(const EndeffectorsPos &pos_B) const override
Returns joint angles to reach for a specific foot position.
Definition:
inverse_kinematics_hyq1.cc:65
xpp
EndeffectorsPos
Endeffectors< Eigen::Vector3d > EndeffectorsPos
inverse_kinematics_hyq1.h
xpp::InverseKinematicsHyq1::leg
HyqlegInverseKinematics leg
Definition:
inverse_kinematics_hyq1.h:109
xpp_hyq
Author(s): Alexander W. Winkler, Diego Pardo.
, Carlos Mastalli
, Ioannis Havoutis
autogenerated on Wed Mar 2 2022 01:14:17