third_person_follower_view_controller.h
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29 
30 #ifndef RVIZ_THIRD_PERSON_VIEW_CONTROLLER_H
31 #define RVIZ_THIRD_PERSON_VIEW_CONTROLLER_H
32 
34 
36 
37 namespace Ogre
38 {
39 class SceneNode;
40 }
41 
42 namespace rviz
43 {
44 class TfFrameProperty;
45 
50 {
51  Q_OBJECT
52 public:
53  void onInitialize() override;
54 
55  void handleMouseEvent(ViewportMouseEvent& evt) override;
56 
57  void lookAt(const Ogre::Vector3& point) override;
58 
64  void mimic(ViewController* source_view) override;
65 
66 protected:
67  void updateCamera() override;
68 
69  void updateTargetSceneNode() override;
70 
71  bool intersectGroundPlane(Ogre::Ray mouse_ray, Ogre::Vector3& intersection_3d);
72 };
73 
74 } // namespace rviz
75 
76 #endif // RVIZ_VIEW_CONTROLLER_H
Ogre
Definition: axes_display.h:35
rviz::ThirdPersonFollowerViewController::mimic
void mimic(ViewController *source_view) override
Configure the settings of this view controller to give, as much as possible, a similar view as that g...
Definition: third_person_follower_view_controller.cpp:178
rviz::ViewportMouseEvent
Definition: viewport_mouse_event.h:45
rviz::ThirdPersonFollowerViewController::lookAt
void lookAt(const Ogre::Vector3 &point) override
This should be implemented in each subclass to aim the camera at the given point in space (relative t...
Definition: third_person_follower_view_controller.cpp:229
rviz::ThirdPersonFollowerViewController::handleMouseEvent
void handleMouseEvent(ViewportMouseEvent &evt) override
Definition: third_person_follower_view_controller.cpp:82
rviz::ThirdPersonFollowerViewController::updateCamera
void updateCamera() override
Definition: third_person_follower_view_controller.cpp:208
orbit_view_controller.h
rviz
Definition: add_display_dialog.cpp:54
ogre_vector.h
rviz::OrbitViewController
An orbital camera, controlled by yaw, pitch, distance, and focal point.
Definition: orbit_view_controller.h:61
rviz::ThirdPersonFollowerViewController
Like the orbit view controller, but focal point moves only in the x-y plane.
Definition: third_person_follower_view_controller.h:49
rviz::ViewController
Definition: view_controller.h:55
rviz::ThirdPersonFollowerViewController::onInitialize
void onInitialize() override
Do subclass-specific initialization. Called by ViewController::initialize after context_,...
Definition: third_person_follower_view_controller.cpp:56
rviz::ThirdPersonFollowerViewController::updateTargetSceneNode
void updateTargetSceneNode() override
Update the position of the target_scene_node_ from the TF frame specified in the Target Frame propert...
Definition: third_person_follower_view_controller.cpp:215
rviz::ThirdPersonFollowerViewController::intersectGroundPlane
bool intersectGroundPlane(Ogre::Ray mouse_ray, Ogre::Vector3 &intersection_3d)
Definition: third_person_follower_view_controller.cpp:62


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Dec 13 2024 03:31:03