src
rviz
ogre_helpers
render_system.h
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/*
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* Copyright (c) 2011, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef RENDER_SYSTEM_H
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#define RENDER_SYSTEM_H
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#include <OgreRoot.h>
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#include <stdint.h>
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#include <rviz/rviz_export.h>
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namespace
Ogre
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{
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class
OverlaySystem;
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class
SceneManager;
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}
// namespace Ogre
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namespace
rviz
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{
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class
RVIZ_EXPORT
RenderSystem
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{
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public
:
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#if defined(Q_OS_MAC) || defined(Q_OS_WIN)
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typedef
size_t
WindowIDType
;
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#else
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typedef
unsigned
long
WindowIDType
;
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#endif
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static
RenderSystem
*
get
();
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Ogre::RenderWindow* makeRenderWindow(
WindowIDType
window_id,
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unsigned
int
width,
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unsigned
int
height,
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double
pixel_ratio = 1.0);
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Ogre::Root*
root
()
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{
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return
ogre_root_;
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}
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// Prepare a scene_manager to render overlays.
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// Needed for Ogre >= 1.9 to use fonts; does nothing for prior versions.
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void
prepareOverlays(Ogre::SceneManager* scene_manager);
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// @brief return OpenGl Version as integer, e.g. 320 for OpenGl 3.20
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int
getGlVersion
()
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{
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return
gl_version_;
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}
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// @brief return GLSL Version as integer, e.g. 150 for GLSL 1.50
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int
getGlslVersion
()
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{
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return
glsl_version_;
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}
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// @brief Disables the use of Anti Aliasing
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static
void
disableAntiAliasing();
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// @brief Force to use the provided OpenGL version on startup
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static
void
forceGlVersion(
int
version);
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// @brief Disable stereo rendering even if supported in HW.
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static
void
forceNoStereo();
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// @brief True if we can render stereo on this device.
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bool
isStereoSupported
()
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{
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return
stereo_supported_;
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}
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private
:
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RenderSystem
();
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void
setupDummyWindowId();
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void
loadOgrePlugins();
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// helper for makeRenderWindow()
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Ogre::RenderWindow* tryMakeRenderWindow(
const
std::string& name,
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unsigned
int
width,
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unsigned
int
height,
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const
Ogre::NameValuePairList* params,
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int
max_attempts);
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// Find and configure the render system.
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void
setupRenderSystem();
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void
setupResources();
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void
detectGlVersion();
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static
RenderSystem
*
instance_
;
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// ID for a dummy window of size 1x1, used to keep Ogre happy.
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WindowIDType
dummy_window_id_
;
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Ogre::Root*
ogre_root_
;
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Ogre::OverlaySystem*
ogre_overlay_system_
;
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int
gl_version_
;
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int
glsl_version_
;
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static
bool
use_anti_aliasing_
;
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static
int
force_gl_version_
;
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bool
stereo_supported_
;
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static
bool
force_no_stereo_
;
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};
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}
// end namespace rviz
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#endif // RENDER_SYSTEM_H
rviz::RenderSystem::glsl_version_
int glsl_version_
Definition:
render_system.h:123
rviz::RenderSystem::use_anti_aliasing_
static bool use_anti_aliasing_
Definition:
render_system.h:124
Ogre
Definition:
axes_display.h:35
rviz::RenderSystem::force_gl_version_
static int force_gl_version_
Definition:
render_system.h:125
rviz::RenderSystem::stereo_supported_
bool stereo_supported_
Definition:
render_system.h:126
rviz::RenderSystem::isStereoSupported
bool isStereoSupported()
Definition:
render_system.h:92
rviz::RenderSystem::ogre_root_
Ogre::Root * ogre_root_
Definition:
render_system.h:119
get
def get(url)
rviz::RenderSystem::WindowIDType
unsigned long WindowIDType
Definition:
render_system.h:51
rviz::RenderSystem::ogre_overlay_system_
Ogre::OverlaySystem * ogre_overlay_system_
Definition:
render_system.h:120
rviz
Definition:
add_display_dialog.cpp:54
rviz::RenderSystem::force_no_stereo_
static bool force_no_stereo_
Definition:
render_system.h:127
rviz::RenderSystem
Definition:
render_system.h:45
rviz::RenderSystem::dummy_window_id_
WindowIDType dummy_window_id_
Definition:
render_system.h:117
rviz::RenderSystem::root
Ogre::Root * root()
Definition:
render_system.h:61
rviz::RenderSystem::getGlslVersion
int getGlslVersion()
Definition:
render_system.h:77
rviz::RenderSystem::instance_
static RenderSystem * instance_
Definition:
render_system.h:114
rviz::RenderSystem::getGlVersion
int getGlVersion()
Definition:
render_system.h:71
rviz::RenderSystem::gl_version_
int gl_version_
Definition:
render_system.h:122
rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Dec 13 2024 03:31:02