point_cloud_display.cpp
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29 
30 #include <OgreSceneNode.h>
31 #include <OgreSceneManager.h>
32 
33 #include <ros/time.h>
34 
36 #include <rviz/display_context.h>
37 #include <rviz/frame_manager.h>
40 
41 #include "point_cloud_display.h"
42 
43 namespace rviz
44 {
45 PointCloudDisplay::PointCloudDisplay() : point_cloud_common_(new PointCloudCommon(this))
46 {
47 }
48 
50 {
52  delete point_cloud_common_;
53 }
54 
56 {
57  // Use the threaded queue for processing of incoming messages
59 
62 }
63 
64 void PointCloudDisplay::processMessage(const sensor_msgs::PointCloudConstPtr& cloud)
65 {
67 }
68 
69 void PointCloudDisplay::update(float wall_dt, float ros_dt)
70 {
71  point_cloud_common_->update(wall_dt, ros_dt);
72 }
73 
75 {
78 }
79 
80 } // namespace rviz
81 
rviz::PointCloudDisplay::PointCloudDisplay
PointCloudDisplay()
Definition: point_cloud_display.cpp:45
rviz::MessageFilterDisplay< sensor_msgs::PointCloud >::reset
void reset() override
Definition: message_filter_display.h:125
frame_manager.h
rviz::MessageFilterDisplay< sensor_msgs::PointCloud >::unsubscribe
virtual void unsubscribe()
Definition: message_filter_display.h:177
rviz::PointCloudCommon::initialize
void initialize(DisplayContext *context, Ogre::SceneNode *scene_node)
Definition: point_cloud_common.cpp:366
rviz::PointCloudDisplay::~PointCloudDisplay
~PointCloudDisplay() override
Definition: point_cloud_display.cpp:49
rviz::PointCloudDisplay::processMessage
void processMessage(const sensor_msgs::PointCloudConstPtr &cloud) override
Process a single message. Overridden from MessageFilterDisplay.
Definition: point_cloud_display.cpp:64
rviz::PointCloudCommon::update
void update(float wall_dt, float ros_dt)
Definition: point_cloud_common.cpp:520
time.h
point_cloud_common.h
int_property.h
point_cloud.h
rviz::DisplayContext::getThreadedQueue
virtual ros::CallbackQueueInterface * getThreadedQueue()=0
Return a CallbackQueue using a different thread than the main GUI one.
rviz::PointCloudCommon::addMessage
void addMessage(const sensor_msgs::PointCloudConstPtr &cloud)
Definition: point_cloud_common.cpp:939
rviz::PointCloudDisplay
Displays a point cloud of type sensor_msgs::PointCloud.
Definition: point_cloud_display.h:56
rviz::PointCloudDisplay::reset
void reset() override
Called to tell the display to clear its state.
Definition: point_cloud_display.cpp:74
rviz::Display
Definition: display.h:63
PLUGINLIB_EXPORT_CLASS
#define PLUGINLIB_EXPORT_CLASS(class_type, base_class_type)
rviz
Definition: add_display_dialog.cpp:54
rviz::Display::scene_node_
Ogre::SceneNode * scene_node_
The Ogre::SceneNode to hold all 3D scene elements shown by this Display.
Definition: display.h:295
point_cloud_display.h
rviz::PointCloudDisplay::onInitialize
void onInitialize() override
Do initialization. Overridden from MessageFilterDisplay.
Definition: point_cloud_display.cpp:55
rviz::PointCloudDisplay::point_cloud_common_
PointCloudCommon * point_cloud_common_
Definition: point_cloud_display.h:74
rviz::PointCloudCommon
Displays a point cloud of type sensor_msgs::PointCloud.
Definition: point_cloud_common.h:84
ros::NodeHandle::setCallbackQueue
void setCallbackQueue(CallbackQueueInterface *queue)
rviz::MessageFilterDisplay< sensor_msgs::PointCloud >::onInitialize
void onInitialize() override
Definition: message_filter_display.h:105
rviz::Display::context_
DisplayContext * context_
This DisplayContext pointer is the main connection a Display has into the rest of rviz....
Definition: display.h:287
class_list_macros.hpp
rviz::PointCloudCommon::reset
void reset()
Definition: point_cloud_common.cpp:508
display_context.h
rviz::Display::update_nh_
ros::NodeHandle update_nh_
A NodeHandle whose CallbackQueue is run from the main GUI thread (the "update" thread).
Definition: display.h:300
rviz::PointCloudDisplay::update
void update(float wall_dt, float ros_dt) override
Called periodically by the visualization manager.
Definition: point_cloud_display.cpp:69


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Dec 13 2024 03:31:02