orthographic.cpp
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29 
30 #include "orthographic.h"
31 
32 #include <OgreMatrix4.h>
33 
34 namespace rviz
35 {
36 void buildScaledOrthoMatrix(Ogre::Matrix4& proj,
37  float left,
38  float right,
39  float bottom,
40  float top,
41  float near,
42  float far)
43 {
44  float invw = 1 / (right - left);
45  float invh = 1 / (top - bottom);
46  float invd = 1 / (far - near);
47 
48  proj = Ogre::Matrix4::ZERO;
49  proj[0][0] = 2 * invw;
50  proj[0][3] = -(right + left) * invw;
51  proj[1][1] = 2 * invh;
52  proj[1][3] = -(top + bottom) * invh;
53  proj[2][2] = -2 * invd;
54  proj[2][3] = -(far + near) * invd;
55  proj[3][3] = 1;
56 }
57 
58 } // namespace rviz
orthographic.h
rviz::buildScaledOrthoMatrix
void buildScaledOrthoMatrix(Ogre::Matrix4 &proj, float left, float right, float bottom, float top, float near, float far)
Definition: orthographic.cpp:36
rviz
Definition: add_display_dialog.cpp:54


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Dec 13 2024 03:31:02