fixed_orientation_ortho_view_controller.h
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29 
30 #ifndef RVIZ_FIXED_ORIENTATION_ORTHO_VIEW_CONTROLLER_H
31 #define RVIZ_FIXED_ORIENTATION_ORTHO_VIEW_CONTROLLER_H
32 
34 
35 #include <OgreQuaternion.h>
36 
37 namespace rviz
38 {
39 class FloatProperty;
40 class SceneNode;
41 class Shape;
42 
44 {
45  Q_OBJECT
46 public:
49 
50  void onInitialize() override;
51 
52  void handleMouseEvent(ViewportMouseEvent& evt) override;
53 
54  void lookAt(const Ogre::Vector3& point_rel_world) override;
55 
56  void reset() override;
57 
63  void mimic(ViewController* source_view) override;
64 
65  void update(float dt, float ros_dt) override;
66 
67 protected:
68  void onTargetFrameChanged(const Ogre::Vector3& old_reference_position,
69  const Ogre::Quaternion& old_reference_orientation) override;
70 
72  void orientCamera();
73 
74  void setPosition(const Ogre::Vector3& pos_rel_target);
75  void move(float x, float y);
76  void updateCamera();
77 
82  bool dragging_;
83 };
84 
85 } // end namespace rviz
86 
87 #endif // RVIZ_VIEW_CONTROLLER_H
rviz::FixedOrientationOrthoViewController::reset
void reset() override
Definition: fixed_orientation_ortho_view_controller.cpp:70
rviz::FixedOrientationOrthoViewController::orientCamera
void orientCamera()
Definition: fixed_orientation_ortho_view_controller.cpp:147
rviz::FixedOrientationOrthoViewController::onTargetFrameChanged
void onTargetFrameChanged(const Ogre::Vector3 &old_reference_position, const Ogre::Quaternion &old_reference_orientation) override
Override to implement the change in properties which nullifies the change in target frame.
Definition: fixed_orientation_ortho_view_controller.cpp:183
rviz::FixedOrientationOrthoViewController::x_property_
FloatProperty * x_property_
Definition: fixed_orientation_ortho_view_controller.h:80
rviz::ViewportMouseEvent
Definition: viewport_mouse_event.h:45
rviz::FixedOrientationOrthoViewController::setPosition
void setPosition(const Ogre::Vector3 &pos_rel_target)
Definition: fixed_orientation_ortho_view_controller.cpp:211
rviz::FixedOrientationOrthoViewController::mimic
void mimic(ViewController *source_view) override
Configure the settings of this view controller to give, as much as possible, a similar view as that g...
Definition: fixed_orientation_ortho_view_controller.cpp:153
rviz::FixedOrientationOrthoViewController::scale_property_
FloatProperty * scale_property_
Definition: fixed_orientation_ortho_view_controller.h:78
rviz::FloatProperty
Property specialized to enforce floating point max/min.
Definition: float_property.h:37
frame_position_tracking_view_controller.h
rviz::FixedOrientationOrthoViewController::update
void update(float dt, float ros_dt) override
Called at 30Hz by ViewManager::update() while this view is active. Override with code that needs to r...
Definition: fixed_orientation_ortho_view_controller.cpp:172
rviz
Definition: add_display_dialog.cpp:54
rviz::FixedOrientationOrthoViewController::angle_property_
FloatProperty * angle_property_
Definition: fixed_orientation_ortho_view_controller.h:79
rviz::FixedOrientationOrthoViewController::dragging_
bool dragging_
Definition: fixed_orientation_ortho_view_controller.h:82
rviz::FixedOrientationOrthoViewController::updateCamera
void updateCamera()
Definition: fixed_orientation_ortho_view_controller.cpp:191
rviz::FixedOrientationOrthoViewController::~FixedOrientationOrthoViewController
~FixedOrientationOrthoViewController() override
Definition: fixed_orientation_ortho_view_controller.cpp:57
rviz::FixedOrientationOrthoViewController::move
void move(float x, float y)
Definition: fixed_orientation_ortho_view_controller.cpp:217
rviz::FixedOrientationOrthoViewController::handleMouseEvent
void handleMouseEvent(ViewportMouseEvent &evt) override
Definition: fixed_orientation_ortho_view_controller.cpp:78
rviz::ViewController
Definition: view_controller.h:55
rviz::FramePositionTrackingViewController
Base class of ViewControllers which have a "Target Frame" which is a TF frame whose position they tra...
Definition: frame_position_tracking_view_controller.h:45
rviz::FixedOrientationOrthoViewController::onInitialize
void onInitialize() override
Do subclass-specific initialization. Called by ViewController::initialize after context_ and camera_ ...
Definition: fixed_orientation_ortho_view_controller.cpp:61
rviz::FixedOrientationOrthoViewController::y_property_
FloatProperty * y_property_
Definition: fixed_orientation_ortho_view_controller.h:81
rviz::FixedOrientationOrthoViewController
Definition: fixed_orientation_ortho_view_controller.h:43
rviz::FixedOrientationOrthoViewController::FixedOrientationOrthoViewController
FixedOrientationOrthoViewController()
Definition: fixed_orientation_ortho_view_controller.cpp:48
rviz::FixedOrientationOrthoViewController::lookAt
void lookAt(const Ogre::Vector3 &point_rel_world) override
This should be implemented in each subclass to aim the camera at the given point in space (relative t...
Definition: fixed_orientation_ortho_view_controller.cpp:178


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Tue May 28 2024 02:33:17