bit_allocator.cpp
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29 
30 #include <rviz/bit_allocator.h>
31 
32 namespace rviz
33 {
34 BitAllocator::BitAllocator() : allocated_bits_(0)
35 {
36 }
37 
39 {
40  uint32_t mask = 1;
41  for (int i = 0; i < 32; i++)
42  {
43  if ((mask & allocated_bits_) == 0)
44  {
45  allocated_bits_ |= mask;
46  return mask;
47  }
48 
49  mask <<= 1;
50  }
51  return 0;
52 }
53 
54 void BitAllocator::freeBits(uint32_t bits)
55 {
56  allocated_bits_ &= ~bits;
57 }
58 
59 } // end namespace rviz
bit_allocator.h
rviz::BitAllocator::allocBit
uint32_t allocBit()
Return a uint32 with a single bit "on" (previously unused), or a 0 if all bits are already allocated.
Definition: bit_allocator.cpp:38
rviz::BitAllocator::BitAllocator
BitAllocator()
Constructor. All bits are free initially.
Definition: bit_allocator.cpp:34
rviz::BitAllocator::allocated_bits_
uint32_t allocated_bits_
Definition: bit_allocator.h:51
rviz
Definition: add_display_dialog.cpp:54
rviz::BitAllocator::freeBits
void freeBits(uint32_t bits)
Free the given bits.
Definition: bit_allocator.cpp:54


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Fri Dec 13 2024 03:31:02