Go to the documentation of this file.
17 #ifndef TANGO_GL_CAMERA_H_
18 #define TANGO_GL_CAMERA_H_
57 float near,
float far);
69 #endif // TANGO_GL_CAMERA_H_
glm::mat4 GetViewMatrix()
void SetOrthoMode(bool enabled)
float getNearClipPlane() const
void SetWindowSize(const float width, const float height)
void SetOrthoScale(float scale)
glm::mat4 GetProjectionMatrix()
void SetFieldOfView(const float fov)
set noclip points set clip one set noclip two set bar set border lt lw set xdata set ydata set zdata set x2data set y2data set boxwidth set dummy y set format x g set format y g set format x2 g set format y2 g set format z g set angles radians set nogrid set key title set key left top Right noreverse box linetype linewidth samplen spacing width set nolabel set noarrow set nologscale set logscale x set set pointsize set encoding default set nopolar set noparametric set set set set surface set nocontour set clabel set mapping cartesian set nohidden3d set cntrparam order set cntrparam linear set cntrparam levels auto set cntrparam points set size set set xzeroaxis lt lw set x2zeroaxis lt lw set yzeroaxis lt lw set y2zeroaxis lt lw set tics in set ticslevel set tics scale
Camera & operator=(const Camera &)=delete
void SetOrthoCropFactor(float value)
static glm::mat4 ProjectionMatrixForCameraIntrinsics(float width, float height, float fx, float fy, float cx, float cy, float near, float far)
void SetNearFarClipPlanes(const float near, const float far)
float getFarClipPlane() const
rtabmap
Author(s): Mathieu Labbe
autogenerated on Thu Jul 25 2024 02:50:06