#include <tango-gl/conversions.h>#include "RTABMapApp.h"#include <rtabmap/core/Rtabmap.h>#include <rtabmap/core/util2d.h>#include <rtabmap/core/util3d.h>#include <rtabmap/core/util3d_transforms.h>#include <rtabmap/core/util3d_filtering.h>#include <rtabmap/core/util3d_surface.h>#include <rtabmap/core/Graph.h>#include <rtabmap/utilite/UEventsManager.h>#include <rtabmap/utilite/UStl.h>#include <rtabmap/utilite/UDirectory.h>#include <rtabmap/utilite/UFile.h>#include <opencv2/opencv_modules.hpp>#include <rtabmap/utilite/UConversion.h>#include <rtabmap/utilite/UTimer.h>#include <rtabmap/core/ParamEvent.h>#include <rtabmap/core/Compression.h>#include <rtabmap/core/Optimizer.h>#include <rtabmap/core/VWDictionary.h>#include <rtabmap/core/Memory.h>#include <rtabmap/core/GainCompensator.h>#include <rtabmap/core/DBDriver.h>#include <rtabmap/core/Recovery.h>#include <rtabmap/core/lidar/LidarVLP16.h>#include <pcl/common/common.h>#include <pcl/filters/extract_indices.h>#include <pcl/io/ply_io.h>#include <pcl/io/obj_io.h>#include <pcl/surface/poisson.h>#include <pcl/surface/vtk_smoothing/vtk_mesh_quadric_decimation.h>
Go to the source code of this file.
Classes | |
| class | PostRenderEvent |
Macros | |
| #define | DEBUG_RENDERING_PERFORMANCE |
| #define | LOW_RES_PIX 2 |
Variables | |
| const int | g_optMeshId = -100 |
| #define DEBUG_RENDERING_PERFORMANCE |
Definition at line 83 of file RTABMapApp.cpp.
| #define LOW_RES_PIX 2 |
Definition at line 82 of file RTABMapApp.cpp.
| const int g_optMeshId = -100 |
Definition at line 85 of file RTABMapApp.cpp.