#include <OccupancyGridMap.h>
Definition at line 64 of file OccupancyGridMap.h.
 
  
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          | mvsim::OccupancyGridMap::TInfoPerCollidableobj::TInfoPerCollidableobj | ( |  | ) |  |  | inline | 
 
 
      
        
          | b2Body* mvsim::OccupancyGridMap::TInfoPerCollidableobj::collide_body | 
      
 
 
      
        
          | std::vector<TFixturePtr> mvsim::OccupancyGridMap::TInfoPerCollidableobj::collide_fixtures | 
      
 
 
      
        
          | float mvsim::OccupancyGridMap::TInfoPerCollidableobj::max_obstacles_ranges | 
      
 
 
      
        
          | mrpt::poses::CPose2D mvsim::OccupancyGridMap::TInfoPerCollidableobj::pose | 
      
 
 
      
        
          | CObservation2DRangeScan::Ptr mvsim::OccupancyGridMap::TInfoPerCollidableobj::scan | 
      
 
 
The documentation for this struct was generated from the following file: