19 #ifndef B2_CIRCLE_SHAPE_H    20 #define B2_CIRCLE_SHAPE_H 
void ComputeMass(b2MassData *massData, float32 density) const 
int32 GetVertexCount() const 
Get the vertex count. 
void SetZero()
Set this vector to all zeros. 
void ComputeAABB(b2AABB *aabb, const b2Transform &transform, int32 childIndex) const 
b2Shape * Clone(b2BlockAllocator *allocator) const 
Implement b2Shape. 
const b2Vec2 & GetVertex(int32 index) const 
Get a vertex by index. Used by b2Distance. 
bool RayCast(b2RayCastOutput *output, const b2RayCastInput &input, const b2Transform &transform, int32 childIndex) const 
Implement b2Shape. 
int32 GetSupport(const b2Vec2 &d) const 
Get the supporting vertex index in the given direction. 
An axis aligned bounding box. 
const b2Vec2 & GetSupportVertex(const b2Vec2 &d) const 
Get the supporting vertex in the given direction. 
bool TestPoint(const b2Transform &transform, const b2Vec2 &p) const 
Implement b2Shape. 
This holds the mass data computed for a shape. 
int32 GetChildCount() const