#include <collision_distance_field_types.h>
void collision_detection::PosedBodySphereDecompositionVector::addToVector |
( |
PosedBodySphereDecompositionPtr & |
bd | ) |
|
|
inline |
const std::vector<CollisionSphere>& collision_detection::PosedBodySphereDecompositionVector::getCollisionSpheres |
( |
| ) |
const |
|
inline |
PosedBodySphereDecompositionConstPtr collision_detection::PosedBodySphereDecompositionVector::getPosedBodySphereDecomposition |
( |
unsigned int |
i | ) |
const |
|
inline |
unsigned int collision_detection::PosedBodySphereDecompositionVector::getSize |
( |
| ) |
const |
|
inline |
const std::vector<double>& collision_detection::PosedBodySphereDecompositionVector::getSphereRadii |
( |
| ) |
const |
|
inline |
void collision_detection::PosedBodySphereDecompositionVector::updatePose |
( |
unsigned int |
ind, |
|
|
const Eigen::Affine3d & |
pose |
|
) |
| |
|
inline |
std::vector<CollisionSphere> collision_detection::PosedBodySphereDecompositionVector::collision_spheres_ |
|
private |
std::vector<PosedBodySphereDecompositionPtr> collision_detection::PosedBodySphereDecompositionVector::decomp_vector_ |
|
private |
PosedBodySphereDecompositionConstPtr collision_detection::PosedBodySphereDecompositionVector::empty_ptr_ |
|
private |
std::map<unsigned int, unsigned int> collision_detection::PosedBodySphereDecompositionVector::sphere_index_map_ |
|
private |
std::vector<double> collision_detection::PosedBodySphereDecompositionVector::sphere_radii_ |
|
private |
The documentation for this class was generated from the following file: