#include <raycast.h>
Public Member Functions | |
CastResult (const Vec3 pos, bool collision, float sin_angle) | |
Public Attributes | |
bool | collision_ |
Vec3 | pos_ |
float | sin_angle_ |
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inline |
bool mcl_3dl::Raycast< POINT_TYPE >::CastResult::collision_ |
Vec3 mcl_3dl::Raycast< POINT_TYPE >::CastResult::pos_ |
float mcl_3dl::Raycast< POINT_TYPE >::CastResult::sin_angle_ |