#include <GteGEInputLayoutManager.h>
Definition at line 18 of file GteGEInputLayoutManager.h.
| virtual gte::GEInputLayoutManager::~GEInputLayoutManager |
( |
| ) |
|
|
inlinevirtual |
| gte::GEInputLayoutManager::GEInputLayoutManager |
( |
| ) |
|
|
inline |
| virtual bool gte::GEInputLayoutManager::HasElements |
( |
| ) |
const |
|
pure virtual |
| virtual bool gte::GEInputLayoutManager::Unbind |
( |
VertexBuffer const * |
vbuffer | ) |
|
|
pure virtual |
| virtual bool gte::GEInputLayoutManager::Unbind |
( |
Shader const * |
vshader | ) |
|
|
pure virtual |
| virtual void gte::GEInputLayoutManager::UnbindAll |
( |
| ) |
|
|
pure virtual |
The documentation for this class was generated from the following file: