GteGEInputLayoutManager.h
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1 // David Eberly, Geometric Tools, Redmond WA 98052
2 // Copyright (c) 1998-2017
3 // Distributed under the Boost Software License, Version 1.0.
4 // http://www.boost.org/LICENSE_1_0.txt
5 // http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
6 // File Version: 3.0.0 (2016/06/19)
7 
8 #pragma once
9 
10 #include <GTEngineDEF.h>
11 
12 namespace gte
13 {
14 
15 class Shader;
16 class VertexBuffer;
17 
19 {
20 public:
21  // Abstract base interface.
22  virtual ~GEInputLayoutManager() {}
24 
25  virtual bool Unbind(VertexBuffer const* vbuffer) = 0;
26  virtual bool Unbind(Shader const* vshader) = 0;
27  virtual void UnbindAll() = 0;
28  virtual bool HasElements() const = 0;
29 };
30 
31 }
#define GTE_IMPEXP
Definition: GTEngineDEF.h:63


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 03:59:59