Public Member Functions | Static Public Member Functions | List of all members
gte::DX11VertexShader Class Reference

#include <GteDX11VertexShader.h>

Inheritance diagram for gte::DX11VertexShader:
Inheritance graph
[legend]

Public Member Functions

virtual void Disable (ID3D11DeviceContext *context) override
 
virtual void DisableCBuffer (ID3D11DeviceContext *context, unsigned int bindPoint) override
 
virtual void DisableSampler (ID3D11DeviceContext *context, unsigned int bindPoint) override
 
virtual void DisableSRView (ID3D11DeviceContext *context, unsigned int bindPoint) override
 
virtual void DisableUAView (ID3D11DeviceContext *context, unsigned int bindPoint) override
 
 DX11VertexShader (ID3D11Device *device, Shader const *shader)
 
virtual void Enable (ID3D11DeviceContext *context) override
 
virtual void EnableCBuffer (ID3D11DeviceContext *context, unsigned int bindPoint, ID3D11Buffer *buffer) override
 
virtual void EnableSampler (ID3D11DeviceContext *context, unsigned int bindPoint, ID3D11SamplerState *state) override
 
virtual void EnableSRView (ID3D11DeviceContext *context, unsigned int bindPoint, ID3D11ShaderResourceView *srView) override
 
virtual void EnableUAView (ID3D11DeviceContext *context, unsigned int bindPoint, ID3D11UnorderedAccessView *uaView, unsigned int initialCount) override
 
- Public Member Functions inherited from gte::DX11GraphicsObject
ID3D11DeviceChild * GetDXDeviceChild () const
 
virtual void SetName (std::string const &name) override
 
virtual ~DX11GraphicsObject ()
 
- Public Member Functions inherited from gte::GEObject
GraphicsObjectGetGraphicsObject () const
 
std::string const & GetName () const
 
virtual ~GEObject ()
 

Static Public Member Functions

static std::shared_ptr< GEObjectCreate (void *device, GraphicsObject const *object)
 

Additional Inherited Members

- Protected Member Functions inherited from gte::DX11Shader
 DX11Shader (Shader const *shader)
 
- Protected Member Functions inherited from gte::DX11GraphicsObject
 DX11GraphicsObject (GraphicsObject const *gtObject)
 
- Protected Member Functions inherited from gte::GEObject
 GEObject (GraphicsObject const *gtObject)
 
- Protected Attributes inherited from gte::DX11GraphicsObject
ID3D11DeviceChild * mDXObject
 
- Protected Attributes inherited from gte::GEObject
GraphicsObjectmGTObject
 
std::string mName
 

Detailed Description

Definition at line 16 of file GteDX11VertexShader.h.

Constructor & Destructor Documentation

DX11VertexShader::DX11VertexShader ( ID3D11Device *  device,
Shader const *  shader 
)

Definition at line 12 of file GteDX11VertexShader.cpp.

Member Function Documentation

std::shared_ptr< GEObject > DX11VertexShader::Create ( void device,
GraphicsObject const *  object 
)
static

Definition at line 26 of file GteDX11VertexShader.cpp.

void DX11VertexShader::Disable ( ID3D11DeviceContext *  context)
overridevirtual

Implements gte::DX11Shader.

Definition at line 50 of file GteDX11VertexShader.cpp.

void DX11VertexShader::DisableCBuffer ( ID3D11DeviceContext *  context,
unsigned int  bindPoint 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 71 of file GteDX11VertexShader.cpp.

void DX11VertexShader::DisableSampler ( ID3D11DeviceContext *  context,
unsigned int  bindPoint 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 170 of file GteDX11VertexShader.cpp.

void DX11VertexShader::DisableSRView ( ID3D11DeviceContext *  context,
unsigned int  bindPoint 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 91 of file GteDX11VertexShader.cpp.

void DX11VertexShader::DisableUAView ( ID3D11DeviceContext *  context,
unsigned int  bindPoint 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 131 of file GteDX11VertexShader.cpp.

void DX11VertexShader::Enable ( ID3D11DeviceContext *  context)
overridevirtual

Implements gte::DX11Shader.

Definition at line 39 of file GteDX11VertexShader.cpp.

void DX11VertexShader::EnableCBuffer ( ID3D11DeviceContext *  context,
unsigned int  bindPoint,
ID3D11Buffer *  buffer 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 61 of file GteDX11VertexShader.cpp.

void DX11VertexShader::EnableSampler ( ID3D11DeviceContext *  context,
unsigned int  bindPoint,
ID3D11SamplerState *  state 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 160 of file GteDX11VertexShader.cpp.

void DX11VertexShader::EnableSRView ( ID3D11DeviceContext *  context,
unsigned int  bindPoint,
ID3D11ShaderResourceView *  srView 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 81 of file GteDX11VertexShader.cpp.

void DX11VertexShader::EnableUAView ( ID3D11DeviceContext *  context,
unsigned int  bindPoint,
ID3D11UnorderedAccessView *  uaView,
unsigned int  initialCount 
)
overridevirtual

Implements gte::DX11Shader.

Definition at line 101 of file GteDX11VertexShader.cpp.


The documentation for this class was generated from the following files:


geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:06