43 unsigned int GetOffset()
const;
44 unsigned int GetNumBytes()
const;
45 unsigned int GetFlags()
const;
46 unsigned int GetTextureStart()
const;
47 unsigned int GetTextureNumSlots()
const;
48 unsigned int GetSamplerStart()
const;
49 unsigned int GetSamplerNumSlots()
const;
50 std::vector<unsigned char>
const& GetDefaultValue()
const;
53 void Print(std::ofstream& output)
const;
unsigned int textureStart
unsigned int samplerStart
#define D3D_SHADER_VARIABLE_DESC
GLsizei const GLchar *const * string
unsigned int samplerNumSlots
unsigned int textureNumSlots
std::vector< unsigned char > defaultValue