25 inline Resource* GetResource()
const;
31 virtual bool Update() {
return false; }
48 return static_cast<Resource*
>(mGTObject);
typedef void(APIENTRYP PFNGLCULLFACEPROC)(GLenum mode)
virtual bool CopyCpuToGpu()
GLuint GLint GLboolean GLint GLenum access
#define LogError(message)
Resource * GetResource() const
virtual void CopyGpuToGpu(GL4Resource *target)
virtual bool CopyGpuToCpu()