PatchFeatureEntry.h
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36 // Filename: PatchFeatureEntry.h
37 // Author: Pedram Azad
38 // Date: 24.09.2008
39 // ****************************************************************************
40 
41 
42 #ifndef _PATCH_FEATURE_ENTRY_H_
43 #define _PATCH_FEATURE_ENTRY_H_
44 
45 
46 // ****************************************************************************
47 // Necessary includes
48 // ****************************************************************************
49 
50 #include "Features/FeatureEntry.h"
51 #include <math.h>
52 
53 
54 
55 // ****************************************************************************
56 // CPatchFeatureEntry
57 // ****************************************************************************
58 
64 {
65 public:
66  // constructor
67  CPatchFeatureEntry(const float *pFeature, int nSize, float x, float y, float angle, float scale) : CFeatureEntry(pFeature, nSize, x, y, angle, scale)
68  {
69  }
70 
71  CPatchFeatureEntry() : CFeatureEntry(0, 0.0f, 0.0f, 0.0f, 0.0f, Math3d::zero_vec)
72  {
73  }
74 
75  CPatchFeatureEntry(const CPatchFeatureEntry &featureEntry) : CFeatureEntry(featureEntry)
76  {
77  }
78 
79 
80  // public methods
81  bool ExtractFeature(const CByteImage *pImage, int nWindowSize, float x, float y);
82 
83 
84  // pure virtual methods
86  {
87  return tPatch;
88  }
89 
91  {
92  return new CPatchFeatureEntry(*this);
93  }
94 
95  float Error(const CDynamicArrayElement *pElement) const
96  {
97  const CPatchFeatureEntry *pCastedElement = (const CPatchFeatureEntry *) pElement;
98  const float *pFeature = pCastedElement->m_pFeature;
99 
100  float error = 0.0f;
101  for (int i = 0; i < m_nSize; i++)
102  error += (pFeature[i] - m_pFeature[i]) * (pFeature[i] - m_pFeature[i]);
103 
104  return error;
105  }
106 
107  // other public methods
109  {
110  int i;
111  float mean = 0, normalize_factor = 0;
112 
113  for (i = 0; i < m_nSize; i++)
114  mean += m_pFeature[i];
115  mean /= m_nSize;
116 
117  for (i = 0; i < m_nSize; i++)
118  {
119  m_pFeature[i] -= mean;
120  normalize_factor += m_pFeature[i] * m_pFeature[i];
121  }
122 
123  normalize_factor = 1 / sqrtf(normalize_factor);
124 
125  for (i = 0; i < m_nSize; i++)
126  m_pFeature[i] *= normalize_factor;
127  }
128 };
129 
130 
131 
132 #endif /* _PATCH_FEATURE_ENTRY_H_ */
CPatchFeatureEntry(const float *pFeature, int nSize, float x, float y, float angle, float scale)
CPatchFeatureEntry(const CPatchFeatureEntry &featureEntry)
Data structure for the representation of simple squared patch features.
GLenum GLenum GLenum GLenum GLenum scale
Definition: glext.h:5308
Base class for the representation of local features.
Definition: FeatureEntry.h:72
Data structure for the representation of 8-bit grayscale images and 24-bit RGB (or HSV) color images ...
Definition: ByteImage.h:80
GLenum GLint x
Definition: glext.h:3125
CFeatureEntry * Clone() const
bool ExtractFeature(const CByteImage *pImage, int nWindowSize, float x, float y)
const Vec2d zero_vec
Definition: Math2d.cpp:61
Efficient mathematic functions operating on the data types Vec3d, Mat3d, Transformation3d, and Quaternion.
Definition: Math3d.h:139
eFeatureType GetType() const
float * m_pFeature
Definition: FeatureEntry.h:264
GLenum GLint GLint y
Definition: glext.h:3125
float Error(const CDynamicArrayElement *pElement) const


asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Mon Dec 2 2019 03:47:28