00001 /* 00002 Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke 00003 All rights reserved. 00004 00005 Redistribution and use in source and binary forms, with or without 00006 modification, are permitted provided that the following conditions are met: 00007 * Redistributions of source code must retain the above copyright 00008 notice, this list of conditions and the following disclaimer. 00009 * Redistributions in binary form must reproduce the above copyright 00010 notice, this list of conditions and the following disclaimer in the 00011 documentation and/or other materials provided with the distribution. 00012 * Neither the name of the Universite de Sherbrooke nor the 00013 names of its contributors may be used to endorse or promote products 00014 derived from this software without specific prior written permission. 00015 00016 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND 00017 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 00018 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 00019 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY 00020 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 00021 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00022 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 00023 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 00024 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 00025 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 00026 */ 00027 00028 #ifndef TANGO_POINT_CLOUD_POINT_CLOUD_DRAWABLE_H_ 00029 #define TANGO_POINT_CLOUD_POINT_CLOUD_DRAWABLE_H_ 00030 00031 #include <jni.h> 00032 00033 #include <tango-gl/util.h> 00034 #include <vector> 00035 #include <pcl/point_cloud.h> 00036 #include <pcl/point_types.h> 00037 #include <rtabmap/core/Transform.h> 00038 #include <pcl/Vertices.h> 00039 #include "util.h" 00040 00041 // PointCloudDrawable is responsible for the point cloud rendering. 00042 class PointCloudDrawable { 00043 public: 00044 PointCloudDrawable( 00045 GLuint cloudShaderProgram, 00046 GLuint textureShaderProgram, 00047 const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud, 00048 const std::vector<pcl::Vertices> & polygons = std::vector<pcl::Vertices>(), 00049 const cv::Mat & image = cv::Mat()); 00050 virtual ~PointCloudDrawable(); 00051 00052 void setPose(const rtabmap::Transform & pose); 00053 void setVisible(bool visible) {visible_=visible;} 00054 rtabmap::Transform getPose() const {return glmToTransform(pose_);} 00055 bool isVisible() const {return visible_;} 00056 00057 // Update current point cloud data. 00058 // 00059 // @param projection_mat: projection matrix from current render camera. 00060 // @param view_mat: view matrix from current render camera. 00061 // @param model_mat: model matrix for this point cloud frame. 00062 // @param vertices: all vertices in this point cloud frame. 00063 void Render(const glm::mat4 & projectionMatrix, const glm::mat4 & viewMatrix, bool meshRendering = true, float pointSize = 3.0f); 00064 00065 private: 00066 // Vertex buffer of the point cloud geometry. 00067 GLuint vertex_buffers_; 00068 GLuint textures_; 00069 std::vector<GLushort> polygons_; 00070 int nPoints_; 00071 glm::mat4 pose_; 00072 bool visible_; 00073 00074 GLuint cloud_shader_program_; 00075 GLuint texture_shader_program_; 00076 }; 00077 00078 #endif // TANGO_POINT_CLOUD_POINT_CLOUD_DRAWABLE_H_