OPC_IceHook.h
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00001 
00002 // Should be included by Opcode.h if needed
00003 
00004         #define ICE_DONT_CHECK_COMPILER_OPTIONS
00005 
00006         // From Windows...
00007         typedef int                 BOOL;
00008         #ifndef FALSE
00009         #define FALSE               0
00010         #endif
00011 
00012         #ifndef TRUE
00013         #define TRUE                1
00014         #endif
00015 
00016         #include <stdio.h>
00017         #include <stdlib.h>
00018         #include <assert.h>
00019         #include <string.h>
00020         #include <float.h>
00021         #include <math.h>
00022 
00023         #ifndef ASSERT
00024                 #define ASSERT(exp)     {}
00025         #endif
00026         #define ICE_COMPILE_TIME_ASSERT(exp)    extern char ICE_Dummy[ (exp) ? 1 : -1 ]
00027 
00028         #define Log                             {}
00029         #define SetIceError(a,b)        false
00030         #define EC_OUTOFMEMORY  "Out of memory"
00031 
00032         #include "Ice/IcePreprocessor.h"
00033 
00034         #undef ICECORE_API
00035         #define ICECORE_API     OPCODE_API
00036 
00037         #include "Ice/IceTypes.h"
00038         #include "Ice/IceFPU.h"
00039         #include "Ice/IceMemoryMacros.h"
00040 
00041         namespace IceCore
00042         {
00043             #include "Ice/IceUtils.h"
00044             #include "Ice/IceContainer.h"
00045             #include "Ice/IcePairs.h"
00046                 #include "Ice/IceRevisitedRadix.h"
00047                 #include "Ice/IceRandom.h"
00048         }
00049         using namespace IceCore;
00050 
00051         #define ICEMATHS_API    OPCODE_API
00052         namespace IceMaths
00053         {
00054         #include "Ice/IceAxes.h"
00055                 #include "Ice/IcePoint.h"
00056                 #include "Ice/IceHPoint.h"
00057                 #include "Ice/IceMatrix3x3.h"
00058                 #include "Ice/IceMatrix4x4.h"
00059         #include "Ice/IcePlane.h"
00060                 #include "Ice/IceRay.h"
00061                 #include "Ice/IceIndexedTriangle.h"
00062           //#include "Ice/IceTriangle.h"
00063           //#include "Ice/IceTriList.h"
00064                 #include "Ice/IceAABB.h"
00065                 #include "Ice/IceOBB.h"
00066           #include "Ice/IceBoundingSphere.h"
00067           //#include "Ice/IceSegment.h"
00068           //#include "Ice/IceLSS.h"
00069         }
00070         using namespace IceMaths;


openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Sun Apr 2 2017 03:43:55