#include <stdio.h>
#include <algorithm>
#include <iterator>
#include <boost/bind.hpp>
#include <visualization_msgs/Marker.h>
#include <visualization_msgs/MarkerArray.h>
#include <std_msgs/Float64MultiArray.h>
#include "nav_pcontroller/BaseDistance.h"
Go to the source code of this file.
Namespaces | |
namespace | tf |
Defines | |
#define | CLAMP(x, min, max) (x < min) ? min : ((x > max) ? max : x) |
#define | FRONT 8 |
#define | LEFT 1 |
#define | MODE_BRAKING 3 |
#define | MODE_FREE 0 |
#define | MODE_HARD_PROJECTING 2 |
#define | MODE_PROJECTING 1 |
#define | MODE_PROJECTION_MASK 3 |
#define | MODE_REPELLING 4 |
#define | REAR 4 |
#define | RIGHT 2 |
Typedefs | |
typedef btMatrix3x3 | tf::Matrix3x3 |
Definition at line 402 of file BaseDistance.cc.
#define FRONT 8 |
Definition at line 310 of file BaseDistance.cc.
#define LEFT 1 |
Definition at line 307 of file BaseDistance.cc.
#define MODE_BRAKING 3 |
Definition at line 60 of file BaseDistance.cc.
#define MODE_FREE 0 |
write standalone laser_bumper
integrate test debug print about activity
there are a lot of 'new' statements. -> performance problem?
Definition at line 57 of file BaseDistance.cc.
#define MODE_HARD_PROJECTING 2 |
Definition at line 59 of file BaseDistance.cc.
#define MODE_PROJECTING 1 |
Definition at line 58 of file BaseDistance.cc.
#define MODE_PROJECTION_MASK 3 |
Definition at line 62 of file BaseDistance.cc.
#define MODE_REPELLING 4 |
Definition at line 61 of file BaseDistance.cc.
#define REAR 4 |
Definition at line 309 of file BaseDistance.cc.
#define RIGHT 2 |
Definition at line 308 of file BaseDistance.cc.