Classes | Public Member Functions | Private Types | Private Member Functions | Private Attributes
SplatRenderer< MeshType > Class Template Reference

#include <splatrenderer.h>

List of all members.

Classes

struct  UniformParameters

Public Member Functions

void Clear ()
void Destroy ()
void Init (QGLWidget *gla)
bool isSupported ()
void Render (std::vector< MeshType * > &meshes, vcg::GLW::ColorMode cm, vcg::GLW::TextureMode tm)
void Render (std::vector< std::vector< vcg::Point3f > * > &positions, std::vector< std::vector< vcg::Point3f > * > &normals, std::vector< std::vector< vcg::Point3< unsigned char > > * > &colors, std::vector< float > &radius, vcg::GLW::ColorMode cm, vcg::GLW::TextureMode tm)

Private Types

enum  {
  DEFERRED_SHADING_BIT = 0x000001, DEPTH_CORRECTION_BIT = 0x000002, OUTPUT_DEPTH_BIT = 0x000004, BACKFACE_SHADING_BIT = 0x000008,
  FLOAT_BUFFER_BIT = 0x000010
}

Private Member Functions

void configureShaders ()
void drawSplats (std::vector< MeshType * > &, vcg::GLW::ColorMode cm, vcg::GLW::TextureMode tm)
void drawSplats (std::vector< std::vector< vcg::Point3f > * > &positions, std::vector< std::vector< vcg::Point3f > * > &normals, std::vector< std::vector< vcg::Point3< unsigned char > > * > &colors, std::vector< float > &radius, vcg::GLW::ColorMode cm, vcg::GLW::TextureMode tm)
void enablePass (int n)
QString loadSource (const QString &func, const QString &file)
void updateRenderBuffer ()

Private Attributes

bool init_called
int mBindedPass
bool mBuggedAtiBlending
int mCachedFlags
float mCachedMV [16]
float mCachedProj [16]
GLint mCachedVP [4]
GLuint mDepthTextureID
GLuint mDummyTexId
int mFlags
bool mIsSupported
GLuint mNormalTextureID
UniformParameters mParams
QGLFramebufferObject * mRenderBuffer
int mRenderBufferMask
ProgramVF mShaders [3]
QString mShaderSrcs [6]
int mSupportedMask
bool mWorkaroundATI

Detailed Description

template<class MeshType>
class SplatRenderer< MeshType >

Definition at line 49 of file splatrenderer.h.


Member Enumeration Documentation

template<class MeshType >
anonymous enum [private]
Enumerator:
DEFERRED_SHADING_BIT 
DEPTH_CORRECTION_BIT 
OUTPUT_DEPTH_BIT 
BACKFACE_SHADING_BIT 
FLOAT_BUFFER_BIT 

Definition at line 54 of file splatrenderer.h.


Member Function Documentation

template<class MeshType >
void SplatRenderer< MeshType >::Clear ( void  )

Definition at line 140 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::configureShaders ( ) [private]

Definition at line 179 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::Destroy ( )

Definition at line 128 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::drawSplats ( std::vector< MeshType * > &  meshes,
vcg::GLW::ColorMode  cm,
vcg::GLW::TextureMode  tm 
) [private]

Definition at line 746 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::drawSplats ( std::vector< std::vector< vcg::Point3f > * > &  positions,
std::vector< std::vector< vcg::Point3f > * > &  normals,
std::vector< std::vector< vcg::Point3< unsigned char > > * > &  colors,
std::vector< float > &  radius,
vcg::GLW::ColorMode  cm,
vcg::GLW::TextureMode  tm 
) [private]

Definition at line 721 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::enablePass ( int  n) [private]

Definition at line 649 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::Init ( QGLWidget *  gla)

Definition at line 232 of file splatrenderer.h.

template<class MeshType >
bool SplatRenderer< MeshType >::isSupported ( ) [inline]

Definition at line 114 of file splatrenderer.h.

template<class MeshType >
QString SplatRenderer< MeshType >::loadSource ( const QString &  func,
const QString &  file 
) [private]

Definition at line 160 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::Render ( std::vector< MeshType * > &  meshes,
vcg::GLW::ColorMode  cm,
vcg::GLW::TextureMode  tm 
)

Definition at line 348 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::Render ( std::vector< std::vector< vcg::Point3f > * > &  positions,
std::vector< std::vector< vcg::Point3f > * > &  normals,
std::vector< std::vector< vcg::Point3< unsigned char > > * > &  colors,
std::vector< float > &  radius,
vcg::GLW::ColorMode  cm,
vcg::GLW::TextureMode  tm 
)

Definition at line 489 of file splatrenderer.h.

template<class MeshType >
void SplatRenderer< MeshType >::updateRenderBuffer ( ) [private]

Definition at line 294 of file splatrenderer.h.


Member Data Documentation

template<class MeshType >
bool SplatRenderer< MeshType >::init_called [private]

Definition at line 52 of file splatrenderer.h.

template<class MeshType >
int SplatRenderer< MeshType >::mBindedPass [private]

Definition at line 67 of file splatrenderer.h.

template<class MeshType >
bool SplatRenderer< MeshType >::mBuggedAtiBlending [private]

Definition at line 70 of file splatrenderer.h.

template<class MeshType >
int SplatRenderer< MeshType >::mCachedFlags [private]

Definition at line 62 of file splatrenderer.h.

template<class MeshType >
float SplatRenderer< MeshType >::mCachedMV[16] [private]

Definition at line 76 of file splatrenderer.h.

template<class MeshType >
float SplatRenderer< MeshType >::mCachedProj[16] [private]

Definition at line 77 of file splatrenderer.h.

template<class MeshType >
GLint SplatRenderer< MeshType >::mCachedVP[4] [private]

Definition at line 78 of file splatrenderer.h.

template<class MeshType >
GLuint SplatRenderer< MeshType >::mDepthTextureID [private]

Definition at line 72 of file splatrenderer.h.

template<class MeshType >
GLuint SplatRenderer< MeshType >::mDummyTexId [private]

Definition at line 68 of file splatrenderer.h.

template<class MeshType >
int SplatRenderer< MeshType >::mFlags [private]

Definition at line 61 of file splatrenderer.h.

template<class MeshType >
bool SplatRenderer< MeshType >::mIsSupported [private]

Definition at line 51 of file splatrenderer.h.

template<class MeshType >
GLuint SplatRenderer< MeshType >::mNormalTextureID [private]

Definition at line 71 of file splatrenderer.h.

template<class MeshType >
UniformParameters SplatRenderer< MeshType >::mParams [private]

Definition at line 95 of file splatrenderer.h.

template<class MeshType >
QGLFramebufferObject* SplatRenderer< MeshType >::mRenderBuffer [private]

Definition at line 75 of file splatrenderer.h.

template<class MeshType >
int SplatRenderer< MeshType >::mRenderBufferMask [private]

Definition at line 63 of file splatrenderer.h.

template<class MeshType >
ProgramVF SplatRenderer< MeshType >::mShaders[3] [private]

Definition at line 73 of file splatrenderer.h.

template<class MeshType >
QString SplatRenderer< MeshType >::mShaderSrcs[6] [private]

Definition at line 74 of file splatrenderer.h.

template<class MeshType >
int SplatRenderer< MeshType >::mSupportedMask [private]

Definition at line 64 of file splatrenderer.h.

template<class MeshType >
bool SplatRenderer< MeshType >::mWorkaroundATI [private]

Definition at line 69 of file splatrenderer.h.


The documentation for this class was generated from the following file:


shape_reconstruction
Author(s): Roberto Martín-Martín
autogenerated on Sat Jun 8 2019 18:39:02