Defines
OPC_Settings.h File Reference
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Defines

#define OPC_NO_NEG_VANILLA_TREE
 Use tree-coherence or not [not implemented yet].
#define OPC_NO_NEG_VANILLA_TREE
#define OPC_RAYHIT_CALLBACK
 Use a callback in the ray collider.
#define OPC_RAYHIT_CALLBACK
#define OPC_TRITRI_EPSILON_TEST
 Use epsilon value in tri-tri overlap test.
#define OPC_TRITRI_EPSILON_TEST
#define OPC_USE_FCOMI
 Use CPU comparisons (comment that line to use standard FPU compares)
#define OPC_USE_FCOMI

Detailed Description

Contains compilation flags.

Author:
Pierre Terdiman
Date:
May, 12, 2001

Definition in file OPC_Settings.h.


Define Documentation

Use tree-coherence or not [not implemented yet].

Use callbacks or direct pointers. Using callbacks might be a bit slower (but probably not much) Support triangle and vertex strides or not. Using strides might be a bit slower (but probably not much) Discard negative pointer in vanilla trees

Definition at line 43 of file Opcode.h.

Use a callback in the ray collider.

Definition at line 46 of file Opcode.h.

Use epsilon value in tri-tri overlap test.

Definition at line 31 of file Opcode.h.

#define OPC_USE_FCOMI

Use CPU comparisons (comment that line to use standard FPU compares)

Use FCOMI / FCMOV on Pentium-Pro based processors (comment that line to use plain C++)

Definition at line 28 of file Opcode.h.

#define OPC_USE_FCOMI


openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Thu Apr 11 2019 03:30:20