Namespaces | Classes | Variables
OVR::Render::GL Namespace Reference

Namespaces

namespace  Linux
namespace  OSX
namespace  Win32

Classes

class  Buffer
class  RBuffer
class  RenderDevice
class  Shader
class  ShaderSet
class  Texture

Variables

static const char * AlphaTextureFragShaderSrc = "}\n"
static const char * DirectVertexShaderSrc = "}\n"
static const char * FShaderSrcs [FShader_Count]
static const char * GouraudFragShaderSrc = "}\n"
static const char * LitSolidFragShaderSrc = "}\n"
static const char * LitTextureFragShaderSrc = "}\n"
static const char * MultiTextureFragShaderSrc = "}\n"
static const char * PostProcessFragShaderSrc = "}\n"
static const char * PostProcessFullFragShaderSrc = "}\n"
static const char * PostProcessVertexShaderSrc = "}\n"
static const char * SolidFragShaderSrc = "}\n"
static const char * StdVertexShaderSrc = "}\n"
static const char * TextureFragShaderSrc = "}\n"
static const char * VShaderSrcs [VShader_Count]

Variable Documentation

const char* OVR::Render::GL::AlphaTextureFragShaderSrc = "}\n" [static]

Definition at line 134 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::DirectVertexShaderSrc = "}\n" [static]

Definition at line 54 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::GouraudFragShaderSrc = "}\n" [static]

Definition at line 78 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::LitSolidFragShaderSrc = "}\n" [static]

Definition at line 119 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::LitTextureFragShaderSrc = "}\n" [static]

Definition at line 126 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::MultiTextureFragShaderSrc = "}\n" [static]

Definition at line 143 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::PostProcessFragShaderSrc = "}\n" [static]

Definition at line 173 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::PostProcessFullFragShaderSrc = "}\n" [static]

Definition at line 200 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::PostProcessVertexShaderSrc = "}\n" [static]

Definition at line 160 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::SolidFragShaderSrc = "}\n" [static]

Definition at line 71 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::StdVertexShaderSrc = "}\n" [static]

Definition at line 31 of file Render_GL_Device.cpp.

const char* OVR::Render::GL::TextureFragShaderSrc = "}\n" [static]

Definition at line 85 of file Render_GL_Device.cpp.



oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:50