Functions | Variables
OVR::Render::D3D11 Namespace Reference

Functions

static D3D1x_ (INPUT_ELEMENT_DESC) ModelVertexDesc[]
static int GetDepthStateIndex (bool enable, bool write, RenderDevice::CompareFunc func)
BOOL CALLBACK MonitorEnumFunc (HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData)

Variables

static const char * AlphaTexturePixelShaderSrc = "}\n"
static const char * DirectVertexShaderSrc = "}\n"
static const char * FShaderSrcs [FShader_Count]
static const char * GouraudPixelShaderSrc = "}\n"
static const char * LitSolidPixelShaderSrc = "}\n"
static const char * LitTexturePixelShaderSrc = "}\n"
static const char * MultiTexturePixelShaderSrc = "}\n"
static const char * PostProcessPixelShaderSrc = "}\n"
static const char * PostProcessPixelShaderWithChromAbSrc = "}\n"
static const char * PostProcessVertexShaderSrc = "}\n"
static const char * SolidPixelShaderSrc = "}\n"
static const char * StdVertexShaderSrc = "}\n"
static const char * TexturePixelShaderSrc = "}\n"
static const char * VShaderSrcs [VShader_Count]

Function Documentation

static OVR::Render::D3D11::D3D1x_ ( INPUT_ELEMENT_DESC  ) [static]
static int OVR::Render::D3D11::GetDepthStateIndex ( bool  enable,
bool  write,
RenderDevice::CompareFunc  func 
) [static]

Definition at line 729 of file Render_D3D1X_Device.cpp.

BOOL CALLBACK OVR::Render::D3D11::MonitorEnumFunc ( HMONITOR  hMonitor,
HDC  ,
LPRECT  ,
LPARAM  dwData 
)

Definition at line 473 of file Render_D3D1X_Device.cpp.


Variable Documentation

const char* OVR::Render::D3D11::AlphaTexturePixelShaderSrc = "}\n" [static]

Definition at line 193 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::DirectVertexShaderSrc = "}\n" [static]

Definition at line 70 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::GouraudPixelShaderSrc = "}\n" [static]

Definition at line 95 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::LitSolidPixelShaderSrc = "}\n" [static]

Definition at line 177 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::LitTexturePixelShaderSrc = "}\n" [static]

Definition at line 184 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::MultiTexturePixelShaderSrc = "}\n" [static]

Definition at line 124 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::PostProcessPixelShaderSrc = "}\n" [static]

Definition at line 222 of file Render_D3D1X_Device.cpp.

Definition at line 254 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::PostProcessVertexShaderSrc = "}\n" [static]

Definition at line 210 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::SolidPixelShaderSrc = "}\n" [static]

Definition at line 82 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::StdVertexShaderSrc = "}\n" [static]

Definition at line 47 of file Render_D3D1X_Device.cpp.

const char* OVR::Render::D3D11::TexturePixelShaderSrc = "}\n" [static]

Definition at line 107 of file Render_D3D1X_Device.cpp.



oculus_sdk
Author(s): Tully Foote
autogenerated on Thu Jun 6 2019 20:13:49