#include "Kernel/OVR_System.h"#include "Kernel/OVR_Array.h"#include "Kernel/OVR_String.h"#include "Win32_Platform.h"#include "Win32_Gamepad.h"#include "../Render/Render_Device.h"
Go to the source code of this file.
Classes | |
| struct | OVR::Platform::Win32::MonitorSet |
Namespaces | |
| namespace | OVR |
| namespace | OVR::Platform |
| namespace | OVR::Platform::Win32 |
Functions | |
| KeyCode | OVR::Platform::Win32::MapVKToKeyCode (unsigned vk) |
| BOOL CALLBACK | OVR::Platform::Win32::MonitorEnumProc (HMONITOR hMonitor, HDC, LPRECT, LPARAM dwData) |
| int WINAPI | WinMain (HINSTANCE hinst, HINSTANCE prevInst, LPSTR inArgs, int show) |
Variables | |
| static UByte | OVR::Platform::Win32::KeyMap [][2] |
| int WINAPI WinMain | ( | HINSTANCE | hinst, |
| HINSTANCE | prevInst, | ||
| LPSTR | inArgs, | ||
| int | show | ||
| ) |
Definition at line 547 of file Win32_Platform.cpp.