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Functions | |
| static float | GamepadStick (short in) |
| static float | GamepadTrigger (BYTE in) |
| int WINAPI | WinMain (HINSTANCE hinst, HINSTANCE, LPSTR inArgs, int) |
| static float GamepadStick | ( | short | in | ) | [inline, static] |
Definition at line 624 of file Win32_OculusRoomTiny.cpp.
| static float GamepadTrigger | ( | BYTE | in | ) | [inline, static] |
Definition at line 636 of file Win32_OculusRoomTiny.cpp.
| int WINAPI WinMain | ( | HINSTANCE | hinst, |
| HINSTANCE | , | ||
| LPSTR | inArgs, | ||
| int | |||
| ) |
Definition at line 686 of file Win32_OculusRoomTiny.cpp.