collision_plugin.h
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00034 
00035 #ifndef MOVEIT_COLLISION_DETECTION_COLLISION_PLUGIN_H
00036 #define MOVEIT_COLLISION_DETECTION_COLLISION_PLUGIN_H
00037 
00038 #include <moveit/macros/class_forward.h>
00039 #include <moveit/collision_detection/collision_robot.h>
00040 #include <moveit/collision_detection/collision_world.h>
00041 #include <moveit/planning_scene/planning_scene.h>
00042 
00043 namespace collision_detection
00044 {
00045 MOVEIT_CLASS_FORWARD(CollisionPlugin);
00046 
00080 class CollisionPlugin
00081 {
00082 public:
00083   CollisionPlugin()
00084   {
00085   }
00086   virtual ~CollisionPlugin()
00087   {
00088   }
00089 
00093   virtual bool initialize(const planning_scene::PlanningScenePtr& scene, bool exclusive) const = 0;
00094 };
00095 
00096 }  // namespace collision_detection
00097 
00098 #endif  // MOVEIT_COLLISION_DETECTION_COLLISION_PLUGIN_H


moveit_core
Author(s): Ioan Sucan , Sachin Chitta , Acorn Pooley
autogenerated on Mon Apr 23 2018 10:24:45