CalcPointOn(float fDistFromOrigin) const | Leap::SceneRay | [inline] |
m_vDirection | Leap::SceneRay | |
m_vOrigin | Leap::SceneRay | |
SceneRay() | Leap::SceneRay | [inline] |
SceneRay(const Vector &vOrigin, const Vector &vDirection) | Leap::SceneRay | [inline] |
Transform(const Matrix &mtxTransform) | Leap::SceneRay | [inline] |
Transformed(const Matrix &mtxTransform) const | Leap::SceneRay | [inline] |