industrial_collision_detection_plugin.cpp
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00001 
00026 #include <industrial_collision_detection/industrial_collision_detection_plugin.h>
00027 #include <pluginlib/class_list_macros.h>
00028 
00029 
00030 namespace collision_detection
00031 {
00032 
00033   const std::string CollisionDetectorAllocatorIndustrial::NAME_ = "IndustrialFCL";
00034 
00035   bool IndustrialFCLPluginLoader::initialize(const planning_scene::PlanningScenePtr& scene, bool exclusive) const
00036   {
00037     scene->setActiveCollisionDetector(CollisionDetectorAllocatorIndustrial::create(), exclusive);
00038     return true;
00039   }
00040 }
00041 
00042 PLUGINLIB_EXPORT_CLASS(collision_detection::IndustrialFCLPluginLoader, collision_detection::CollisionPlugin)


industrial_collision_detection
Author(s): Levi Armstrong
autogenerated on Sat Jun 8 2019 19:23:38