#include <ros/ros.h>
#include <visualization_msgs/Marker.h>
#include <shape_msgs/Mesh.h>
#include <shape_msgs/MeshTriangle.h>
#include "fcl/shape/geometric_shapes.h"
#include "fcl/collision_object.h"
#include "cob_obstacle_distance/fcl_marker_converter.hpp"
#include "cob_obstacle_distance/marker_shapes/marker_shapes_interface.hpp"
#include <fcl/distance.h>
#include <fcl/collision_data.h>
#include "cob_obstacle_distance/marker_shapes/marker_shapes_impl.hpp"
Go to the source code of this file.
Classes | |
class | MarkerShape< T > |
Template class implementation for box, sphere and cylinder fcl::shapes. Creates visualization marker. More... | |
class | MarkerShape< BVH_RSS_t > |
Variables | |
static const std::string | g_marker_namespace = "collision_object" |
const std::string g_marker_namespace = "collision_object" [static] |
Definition at line 35 of file marker_shapes.hpp.