Public Member Functions | Protected Attributes
MyMotionState Class Reference

List of all members.

Public Member Functions

virtual void getWorldTransform (btTransform &worldTrans) const
 MyMotionState (osg::Node *obj, osg::MatrixTransform *root)
void setNode (osg::Node *node)
virtual void setWorldTransform (const btTransform &worldTrans)

Protected Attributes

osg::Node * object
osg::MatrixTransform * transf

Detailed Description

Definition at line 81 of file BulletPhysics.cpp.


Constructor & Destructor Documentation

MyMotionState::MyMotionState ( osg::Node *  obj,
osg::MatrixTransform *  root 
) [inline]

Definition at line 85 of file BulletPhysics.cpp.


Member Function Documentation

virtual void MyMotionState::getWorldTransform ( btTransform &  worldTrans) const [inline, virtual]

Definition at line 96 of file BulletPhysics.cpp.

void MyMotionState::setNode ( osg::Node *  node) [inline]

Definition at line 91 of file BulletPhysics.cpp.

virtual void MyMotionState::setWorldTransform ( const btTransform &  worldTrans) [inline, virtual]

Definition at line 104 of file BulletPhysics.cpp.


Member Data Documentation

osg::Node* MyMotionState::object [protected]

Definition at line 126 of file BulletPhysics.cpp.

osg::MatrixTransform* MyMotionState::transf [protected]

Definition at line 127 of file BulletPhysics.cpp.


The documentation for this class was generated from the following file:


uwsim
Author(s): Mario Prats , Javier Perez
autogenerated on Fri Aug 28 2015 13:28:58