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dominant_plane_segmentation.h File Reference
#include <pcl/common/common.h>
#include <pcl/point_cloud.h>
#include <pcl/point_types.h>
#include <pcl/console/parse.h>
#include <pcl/filters/voxel_grid.h>
#include <pcl/filters/passthrough.h>
#include <pcl/filters/extract_indices.h>
#include <pcl/features/normal_3d.h>
#include <pcl/search/pcl_search.h>
#include <pcl/sample_consensus/method_types.h>
#include <pcl/sample_consensus/model_types.h>
#include <pcl/segmentation/sac_segmentation.h>
#include <pcl/filters/project_inliers.h>
#include <pcl/surface/convex_hull.h>
#include <pcl/segmentation/extract_polygonal_prism_data.h>
#include <pcl/segmentation/extract_clusters.h>
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Classes

class  pcl::apps::DominantPlaneSegmentation< PointType >
 DominantPlaneSegmentation performs euclidean segmentation on a scene assuming that a dominant plane exists. More...

Namespaces

namespace  pcl
namespace  pcl::apps


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:38:44