Mesh format more efficient for visualization than the half-edge data structure. More...
#include <opengl_viewer.h>
Classes | |
class | Triangle |
Public Types | |
typedef pcl::ihs::CloudIHS | CloudIHS |
typedef pcl::ihs::CloudIHSConstPtr | CloudIHSConstPtr |
typedef pcl::ihs::CloudIHSPtr | CloudIHSPtr |
typedef pcl::ihs::PointIHS | PointIHS |
Public Member Functions | |
FaceVertexMesh () | |
Constructor. | |
FaceVertexMesh (const Mesh &mesh, const Eigen::Isometry3d &T) | |
Constructor. Converts the input mesh into a face vertex mesh. | |
Public Attributes | |
Eigen::Isometry3d | transformation |
std::vector< Triangle > | triangles |
CloudIHS | vertices |
Mesh format more efficient for visualization than the half-edge data structure.
Definition at line 64 of file opengl_viewer.h.
Definition at line 90 of file opengl_viewer.h.
Definition at line 92 of file opengl_viewer.h.
Definition at line 91 of file opengl_viewer.h.
Definition at line 89 of file opengl_viewer.h.
Constructor.
Definition at line 65 of file opengl_viewer.cpp.
pcl::ihs::detail::FaceVertexMesh::FaceVertexMesh | ( | const Mesh & | mesh, |
const Eigen::Isometry3d & | T | ||
) |
Constructor. Converts the input mesh into a face vertex mesh.
Definition at line 74 of file opengl_viewer.cpp.
Eigen::Isometry3d pcl::ihs::detail::FaceVertexMesh::transformation |
Definition at line 96 of file opengl_viewer.h.
std::vector<Triangle> pcl::ihs::detail::FaceVertexMesh::triangles |
Definition at line 95 of file opengl_viewer.h.
Definition at line 94 of file opengl_viewer.h.