channel_actor_item.cpp
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00001 /*
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00036 
00037 #include <pcl/apps/modeler/channel_actor_item.h>
00038 
00039 #include <vtkCamera.h>
00040 #include <vtkPolyData.h>
00041 #include <vtkRenderer.h>
00042 #include <vtkMatrix4x4.h>
00043 #include <vtkRenderWindow.h>
00044 #include <vtkRendererCollection.h>
00045 #include <pcl/point_cloud.h>
00046 #include <pcl/apps/modeler/cloud_mesh.h>
00047 
00049 pcl::modeler::ChannelActorItem::ChannelActorItem(QTreeWidgetItem* parent,
00050   const boost::shared_ptr<CloudMesh>& cloud_mesh,
00051   const vtkSmartPointer<vtkRenderWindow>& render_window,
00052   const vtkSmartPointer<vtkActor>& actor,
00053   const std::string& channel_name)
00054   :QTreeWidgetItem(parent),
00055   AbstractItem(),
00056   cloud_mesh_(cloud_mesh),
00057   poly_data_(vtkSmartPointer<vtkPolyData>::New()),
00058   render_window_(render_window),
00059   color_scheme_("rgb"),
00060   actor_(actor)
00061 {
00062   setFlags(flags()&(~Qt::ItemIsDragEnabled));
00063   setFlags(flags()&(~Qt::ItemIsDropEnabled));
00064 
00065   setText(0, QString(channel_name.c_str()));
00066 }
00067 
00069 pcl::modeler::ChannelActorItem::~ChannelActorItem ()
00070 {
00071   detachActor();
00072 }
00073 
00075 void
00076 pcl::modeler::ChannelActorItem::init()
00077 {
00078   initImpl();
00079 
00080   attachActor();
00081   render_window_->Render();
00082 }
00083 
00085 void
00086 pcl::modeler::ChannelActorItem::update()
00087 {
00088   updateImpl();
00089 
00090   render_window_->Render();
00091 }
00092 
00094 void
00095 pcl::modeler::ChannelActorItem::attachActor()
00096 {
00097   render_window_->GetRenderers()->GetFirstRenderer()->AddActor(actor_);
00098 }
00099 
00101 void
00102 pcl::modeler::ChannelActorItem::detachActor()
00103 {
00104   render_window_->GetRenderers()->GetFirstRenderer()->RemoveActor(actor_);
00105 }
00106 
00108 void
00109 pcl::modeler::ChannelActorItem::prepareContextMenu(QMenu*) const
00110 {
00111 
00112 }
00113 
00115 void
00116 pcl::modeler::ChannelActorItem::switchRenderWindow(vtkRenderWindow* render_window)
00117 {
00118   detachActor();
00119   render_window_ = vtkSmartPointer<vtkRenderWindow>(render_window);
00120   attachActor();
00121 
00122   return;
00123 }


pcl
Author(s): Open Perception
autogenerated on Wed Aug 26 2015 15:22:36