#include <ros/ros.h>
#include <tf/transform_listener.h>
#include "tabletop_collision_map_processing/collision_map_interface.h"
#include "tabletop_collision_map_processing/TabletopCollisionMapProcessing.h"
Go to the source code of this file.
Classes | |
class | tabletop_collision_map_processing::CollisionMapProcessor |
Namespaces | |
namespace | tabletop_collision_map_processing |
Functions | |
int | main (int argc, char **argv) |
Variables | |
static const std::string | tabletop_collision_map_processing::COLLISION_SERVICE_NAME = "tabletop_collision_map_processing" |
int main | ( | int | argc, |
char ** | argv | ||
) |
Definition at line 177 of file tabletop_collision_map_processing_node.cpp.