#import <Cocoa/Cocoa.h>#import <CoreGraphics/CoreGraphics.h>#import <CoreGraphics/CGDirectDisplay.h>#include "OVR.h"#include "Util/Util_Render_Stereo.h"#include "../../LibOVR/Src/Kernel/OVR_Timer.h"#include "RenderTiny_GL_Device.h"
Go to the source code of this file.
Classes | |
| class | OculusRoomTinyApp |
| class | OVRApp |
| class | OVRView |
Namespaces | |
| namespace | OSX |
Functions | |
| const Vector3f | ForwardVector (0.0f, 0.0f,-1.0f) |
| void | PopulateRoomScene (Scene *scene, RenderDevice *render) |
| const Vector3f | RightVector (1.0f, 0.0f, 0.0f) |
| const Vector3f | UpVector (0.0f, 1.0f, 0.0f) |
Variables | |
| const float | MoveSpeed = 3.0f |
| const float | Sensitivity = 1.0f |
| const float | YawInitial = 3.141592f |
| const Vector3f ForwardVector | ( | 0. | 0f, |
| 0. | 0f, | ||
| -1. | 0f | ||
| ) |
| void PopulateRoomScene | ( | Scene * | scene, |
| RenderDevice * | render | ||
| ) |
Definition at line 242 of file OculusRoomModel.cpp.
| const Vector3f RightVector | ( | 1. | 0f, |
| 0. | 0f, | ||
| 0. | 0f | ||
| ) |
| const float MoveSpeed = 3.0f |
Definition at line 90 of file OSX_OculusRoomTiny.h.
| const float Sensitivity = 1.0f |
Definition at line 89 of file OSX_OculusRoomTiny.h.
| const float YawInitial = 3.141592f |
Definition at line 88 of file OSX_OculusRoomTiny.h.