Classes | Functions | Variables
Player.h File Reference
#include "OVR.h"
#include "../CommonSrc/Render/Render_Device.h"
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Classes

class  Player

Functions

const Vector3f ForwardVector (0.0f, 0.0f,-1.0f)
const Vector3f RightVector (1.0f, 0.0f, 0.0f)
const Vector3f UpVector (0.0f, 1.0f, 0.0f)

Variables

const float MoveSpeed = 3.0f
const float RailHeight = 0.8f
const float Sensitivity = 1.0f
const float YawInitial = 3.141592f

Function Documentation

const Vector3f ForwardVector ( 0.  0f,
0.  0f,
-1.  0f 
)
const Vector3f RightVector ( 1.  0f,
0.  0f,
0.  0f 
)
const Vector3f UpVector ( 0.  0f,
1.  0f,
0.  0f 
)

Variable Documentation

const float MoveSpeed = 3.0f

Definition at line 45 of file Player.h.

const float RailHeight = 0.8f

Definition at line 48 of file Player.h.

const float Sensitivity = 1.0f

Definition at line 44 of file Player.h.

const float YawInitial = 3.141592f

Definition at line 43 of file Player.h.



oculus_sdk
Author(s):
autogenerated on Mon Oct 6 2014 03:01:19