GrayLevelImage16.h
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00001 #ifndef GrayLevelImage16_H
00002 #define GrayLevelImage16_H
00003 
00004 #include "SingleElementImage.h"
00005 #include "ImageSuperClasses.h"
00006 
00007 namespace puma2 {
00008 
00013 class GrayLevelImage16 :
00014   public SingleElementImage<unsigned short>   //< unsigned short == 16 bit? --> ask configure!
00015 {
00016   public:
00017 
00021     GrayLevelImage16(int x = 0, int y = 0);
00022 
00023     GrayLevelImage16(int x, int y, GrayLevelImage16 * m, int xo, int yo);
00024 
00025 
00027     double getElementTypeMinimum() const { return 0; };
00028 
00030     double getElementTypeMaximum() const { return 255*255; };
00031 };
00032 
00033 }
00034 
00035 #endif


obj_rec_gui
Author(s): AGAS/agas@uni-koblenz.de
autogenerated on Mon Oct 6 2014 02:53:43