Sphere.java
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00001 package edu.tum.cs.ias.knowrob.vis.items;
00002 
00003 import javax.vecmath.Matrix4d;
00004 import javax.vecmath.Vector3d;
00005 
00006 import edu.tum.cs.ias.knowrob.vis.Canvas;
00007 
00008 public class Sphere extends Handle {
00009 
00010 
00011         private float radius;
00012 
00013         public Sphere(float m00, float m01, float m02, float m03, float m10,
00014                         float m11, float m12, float m13, float m20, float m21, float m22,
00015                         float m23, float m30, float m31, float m32, float m33, float xdim,
00016                         float ydim, float zdim) {
00017                 
00018                 super(m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31,
00019                                 m32, m33, xdim, ydim, zdim);
00020                 this.radius=(float) (0.5 * Math.sqrt(xdim*xdim + ydim*ydim + zdim*zdim));
00021         }
00022 
00023         public Sphere(Matrix4d pose, Vector3d dim){
00024                 super(pose, dim);
00025                 this.radius=(float) (0.5 * Math.sqrt(xdim*xdim + ydim*ydim + zdim*zdim));
00026         }
00027         
00028         
00029         public Sphere(float x, float y, float z, float radius, int color) {
00030                 
00031                 super(1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z, 0, 0, 0, 1, radius, radius, radius);
00032                 this.radius = radius;
00033                 this.color = color;
00034         }
00035 
00036         @Override
00037         public void drawIt(Canvas c) {
00038                                 
00039                 c.sphere(radius);
00040         }
00041 }
00042 


mod_vis
Author(s): Moritz Tenorth, Jakob Engel
autogenerated on Mon Oct 6 2014 01:30:00