Enumerations | |
enum | TrajectoryControllerState { IDLE = 0, PAUSED, EXECUTING, OVERSHOOTING, SUCCESS, OVERSHOOT_TIMEOUT, EXECUTION_FAILURE, EXECUTION_TIMEOUT, CANCELLED } |
Possible states the controller could be in during execution. More... |
Possible states the controller could be in during execution.
IDLE | |
PAUSED | |
EXECUTING | |
OVERSHOOTING | |
SUCCESS | |
OVERSHOOT_TIMEOUT | |
EXECUTION_FAILURE | |
EXECUTION_TIMEOUT | |
CANCELLED |
Definition at line 51 of file trajectory_controller_handler.h.